Difference between revisions of "Sun flare (talent)"
From Tales of Maj'Eyal
Foreignaim (Talk | contribs) m (Fixed resistance formula.) |
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{{Ability_box | {{Ability_box | ||
+ | |name=Sun Flare | ||
|image=Sun flare.png | |image=Sun flare.png | ||
− | | | + | |game_version=1.7.4 |
− | |category_type= | + | |category_type={{ct|Celestial}} |
− | |category= | + | |category={{c|Sunlight}} |
− | |require= | + | |require={{TalentReq/DiviReq2}} |
− | + | |cost=30 Positive | |
− | + | |cooldown=12 | |
− | |cost= | + | |use_speed=Spell |
− | |cooldown= | + | |desc= |
− | |use_speed= | + | Invokes the Sun to cause a flare within radius {{cts|2.5|4.5}} (max 8), blinding your foes for 4 turns and lighting up the area (for the same radius and duration). |
− | |desc=Invokes the Sun to cause a flare within radius 2 | + | |
− | + | ||
− | The damage done will increase with your Spellpower.}} | + | All enemies effected will take {{ctspd|10|250}} light damage. |
+ | |||
+ | At talent level 3 you gain {{ctspd|15|50}}% light, darkness, and fire resistance for 4 turns. | ||
+ | |||
+ | The damage done and resistances will increase with your Spellpower. | ||
+ | }} |
Latest revision as of 03:57, 28 February 2023
Sun Flare | ||
Game Version | 1.7.4 | |
---|---|---|
Category Type | Celestial | |
Category | Sunlight | |
Requirements | Level (4,5,6,7,8) Magic (20,22,24,26,28) | |
Use Mode | Activated | |
Cost | 30 Positive | |
Range | Melee/Personal | |
Cooldown | 12 | |
Travel Speed | Instantaneous | |
Use Speed | Spell | |
Description | Invokes the Sun to cause a flare within radius 2.5–4.5cTS (max 8), blinding your foes for 4 turns and lighting up the area (for the same radius and duration).
All enemies effected will take [10]250cTSpD light damage. At talent level 3 you gain [15]50cTSpD% light, darkness, and fire resistance for 4 turns. The damage done and resistances will increase with your Spellpower. |