Difference between revisions of "Sun flare (talent)"

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{{Ability_box
 
{{Ability_box
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|name=Sun Flare
 
|image=Sun flare.png
 
|image=Sun flare.png
|name=Sun flare
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|game_version=1.7.4
|category_type=[[Celestial (category type)|Celestial]]
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|category_type={{ct|Celestial}}
|category=[[Sun (category)|Sun]]
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|category={{c|Sunlight}}
|require=Level: (4, 5, 6, 7)
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|require={{TalentReq/DiviReq2}}
(20, 22, 24, 26, 28) Mag
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|cost=30 Positive
|use_mode=Activated
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|cooldown=12
|cost=-15 Positive
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|use_speed=Spell
|cooldown=22
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|desc=
|use_speed=1 turn
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Invokes the Sun to cause a flare within radius {{cts|2.5|4.5}} (max 8), blinding your foes for 4 turns and lighting up the area (for the same radius and duration).
|desc=Invokes the Sun to cause a flare within radius (2 + ceil(talent_level / 2)), blinding your foes for (3 + talent_level) turns and lighting up your immediate area (radius (4 + talent_level)).
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At level 3 it will also do (4-80) light damage within radius (2 + ceil(talent_level / 2)).  
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The damage done will increase with your Spellpower.}}
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All enemies effected will take {{ctspd|10|250}} light damage.
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At talent level 3 you gain {{ctspd|15|50}}% light, darkness, and fire resistance for 4 turns.
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The damage done and resistances will increase with your Spellpower.
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}}

Latest revision as of 03:57, 28 February 2023

Sun Flare
Sun flare.png
Game Version 1.7.4
Category Type Celestial
Category Sunlight
Requirements Level (4,5,6,7,8) Magic (20,22,24,26,28)
Use Mode Activated
Cost 30 Positive
Range Melee/Personal
Cooldown 12
Travel Speed Instantaneous
Use Speed Spell
Description Invokes the Sun to cause a flare within radius 2.5–4.5cTS (max 8), blinding your foes for 4 turns and lighting up the area (for the same radius and duration).

All enemies effected will take [10]250cTSpD light damage.

At talent level 3 you gain [15]50cTSpD% light, darkness, and fire resistance for 4 turns.

The damage done and resistances will increase with your Spellpower.