Difference between revisions of "Eye of the Forest"
From Tales of Maj'Eyal
(Created page with "{{artifact |name=Eye of the Forest |unid= |type=cap |source=Nature |require= |rarity= |level= |cost= |tier= |basepower= |usestat= |damtype= |apr= |critical= |armor= |defense=+...") |
(Add image) |
||
| (3 intermediate revisions by 2 users not shown) | |||
| Line 1: | Line 1: | ||
{{artifact | {{artifact | ||
|name=Eye of the Forest | |name=Eye of the Forest | ||
| − | | | + | |image=Eye_of_the_forest.png |
| − | | | + | |unid=overgrown leather cap |
| − | | | + | |type=armor / head |
| − | | | + | |source={{Nat}} |
| − | |rarity= | + | |rarity=200 |
| − | |level= | + | |level=24-32 |
| − | |cost= | + | |cost=200 |
| − | |tier= | + | |tier=3 |
| − | + | |defense=+8 | |
| − | + | |change_dam=+20% {{nature}} | |
| − | + | |penetration=+15% {{nature}} | |
| − | + | |immunity=+100% blindness | |
| − | + | |stats=+6 Cun, +8 Wil | |
| − | + | |abilities=Mental Save: +12 | |
| − | |defense=+ | + | Talent mastery: +0.10 [[Moss (category)|Wild-gift/Moss]] |
| − | + | ||
| − | + | See Invisible: +15 | |
| − | |change_dam=+20% | + | |
| − | + | See Stealth: +15 | |
| − | + | ||
| − | + | Infravision Radius: +2 | |
| − | + | ||
| − | + | Can be used to activate talent {{T|Earth's Eyes}} (Talent Level 2, costing 35 power out of 35) | |
| − | + | |description=''This leather cap is overgrown with a thick moss, except for around the very front, where an eye, carved of wood, rests. A thick green slime slowly pours from the corners of the eye, like tears.'' | |
| − | + | ||
| − | |penetration=+15% | + | |
| − | |immunity=+100% | + | |
| − | |stats=+6 | + | |
| − | |abilities=+12 | + | |
| − | |description=''This leather cap is overgrown with a thick moss, except for around the very front where an eye, carved of wood, rests. A thick green slime slowly pours from the corners of the eye, like tears.'' | + | |
}} | }} | ||
Latest revision as of 09:09, 29 July 2023
| Eye of the Forest | |||||||
|---|---|---|---|---|---|---|---|
|
Un-ID'ed name | overgrown leather cap | |||||
| Type | armor / head | ||||||
| Power source | Nature | ||||||
| Requirement | - | ||||||
| Rarity | Level range | Cost | Tier | ||||
| 200 | 24-32 | 200 | 3 | ||||
| Combat statistics | |||||||
| Base Power | Uses Stat | Damage Type | APR | Critical | Armor | Defense | Fatigue |
| - | - | - | - | - | - | +8 | - |
| Modifiers | |||||||
| Damage On Hit | Changes Damage | Damage Conversion | Damage When Wearer Hit | ||||
| - | +20% Nature | - | - | ||||
| Movement Speed | Maximum Encumbrance | Maximum Life | Healing Mod | ||||
| - | - | - | - | ||||
| Changes Resistances | Changes Resistances Penetration | ||||||
| - | +15% Nature | ||||||
| Changes Immunities | +100% blindness | ||||||
| Changes Stats | +6 Cun, +8 Wil | ||||||
| Abilities | Mental Save: +12
Talent mastery: +0.10 Wild-gift/Moss See Invisible: +15 See Stealth: +15 Infravision Radius: +2 Can be used to activate talent Earth's Eyes (Talent Level 2, costing 35 power out of 35) | ||||||
| Description | This leather cap is overgrown with a thick moss, except for around the very front, where an eye, carved of wood, rests. A thick green slime slowly pours from the corners of the eye, like tears. | ||||||
