Moss (category)

From Tales of Maj'Eyal
Jump to: navigation, search

Grasping Moss
Grasping moss.png
Game Version -
Category Type Wild-Gift
Category Moss
Requirements Level (0,1,2,3,4) Willpower (12,14,16,18,20)
Use Mode Activated
Range Melee/Personal
Cost 5 Equilibrium
Cooldown 16
Travel Speed -
Use Speed Instant
Description Instantly grow a moss circle of radius 2.5–4.5cTS:raw at your feet.

Each turn the moss deals [6]40cTMD nature damage to each foe within its radius.

This moss is very thick and sticky causing all foes passing through it to have their movement speed reduced by 36–60%cTL:100% and have a 25–45%cTL:100% chance to be pinned to the ground for 4 turns.

The moss lasts for 4–8cTL:16 turns.

Moss talents are instant but place all other moss talents on cooldown for 3 turns.

The damage will increase with your Mindpower.


Nourishing Moss
Nourishing moss.png
Game Version -
Category Type Wild-Gift
Category Moss
Requirements Level (4,5,6,7,8) Willpower (20,22,24,26,28)
Use Mode Activated
Range Melee/Personal
Cost 5 Equilibrium
Cooldown 16
Travel Speed -
Use Speed Instant
Description Instantly grow a moss circle of radius 2.5–4.5cTS:raw at your feet.

Each turn the moss deals [6]40cTMD nature damage to each foe within its radius.

This moss has vampiric properties and heals the user for [200]62cTMD of the damage done.

The moss lasts 4–8cTL:16 turns.

Moss talents are instant but place all other moss talents on cooldown for 3 turns.

The damage will increase with your Mindpower.


Slippery Moss
Slippery moss.png
Game Version -
Category Type Wild-Gift
Category Moss
Requirements Level (8,9,10,11,12) Willpower (28,30,32,34,36)
Use Mode Activated
Range Melee/Personal
Cost 5 Equilibrium
Cooldown 16
Travel Speed -
Use Speed Instant
Description Instantly grow a moss circle of radius 2.5–4.5cTS:raw at your feet.

Each turn the moss deals [6]40cTMD nature damage to each foe within its radius.

This moss is very slippery and causes affected foes to have a 19–35%cTL:50% chance of failing to perform complex actions.

The moss lasts 4–8cTL:16 turns.

Moss talents are instant but place all other moss talents on cooldown for 3 turns.

The damage and the chance to apply the slippery effect increase with your Mindpower.


Hallucinogenic Moss
Hallucinogenic moss.png
Game Version -
Category Type Wild-Gift
Category Moss
Requirements Level (12,13,14,15,16) Willpower (36,38,40,42,44)
Use Mode Activated
Range Melee/Personal
Cost 5 Equilibrium
Cooldown 16
Travel Speed -
Use Speed Instant
Description Instantly grow a moss circle of radius 2.5–4.5cTS:raw at your feet.

Each turn the moss deals [6]40cTMD nature damage to each foe within its radius.

This moss is coated with strange fluids and has a 25.5–47.5%cTL:100% chance to confuse (power 20–40%cTL:50%) foes passing through it for 2 turns.

The moss lasts for 4–8cTL:16 turns.

Moss talents are instant but place all other moss talents on cooldown for 3 turns.

The damage will increase with your Mindpower.