Difference between revisions of "Highborn's bloom (talent)"
From Tales of Maj'Eyal
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|category={{c|Higher}} | |category={{c|Higher}} | ||
|require={{TalentReq/RacialReq4}} | |require={{TalentReq/RacialReq4}} | ||
| − | |cooldown={{ctl|20| | + | |cooldown={{ctl|20|45|30}} |
|use_speed=Instant | |use_speed=Instant | ||
|desc= | |desc= | ||
| − | Activate some of your inner magic, using it to power your abilities. For the next {{ctl|10| | + | Activate some of your inner magic, using it to power your abilities. For the next {{ctl|10|3|7.1}} turns all active talents will be used without resource cost. |
Your resources must still be high enough to initially power the talent and failure rates (etc.) still apply. | Your resources must still be high enough to initially power the talent and failure rates (etc.) still apply. | ||
}} | }} | ||
Revision as of 16:07, 28 August 2023
| Highborn's Bloom | ||
| ||
| Game Version | 1.6.0 | |
|---|---|---|
| Category Type | Race | |
| Category | Higher | |
| Requirements | Level (24,25,26,27,28) | |
| Use Mode | Activated | |
| Cost | - | |
| Range | Melee/Personal | |
| Cooldown | 45–30cTL:20 | |
| Travel Speed | Instantaneous | |
| Use Speed | Instant | |
| Description | Activate some of your inner magic, using it to power your abilities. For the next 3–7.1cTL:10 turns all active talents will be used without resource cost.
Your resources must still be high enough to initially power the talent and failure rates (etc.) still apply. | |
