Difference between revisions of "Overseer of nations (talent)"
From Tales of Maj'Eyal
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− | {{ | + | {{Ability box |
− | |image= | + | |game_version=1.7.6 |
− | |name=Overseer of | + | |image=Overseer_of_nations_2017.png |
− | |category_type= | + | |name=Overseer of Nations |
− | |category= | + | |category_type={{ct|Race}} |
− | |require= | + | |category={{c|Higher}} |
+ | |require={{TalentReq/RacialReq2}} | ||
|use_mode=Passive | |use_mode=Passive | ||
− | |desc=While Highers are not meant to rule other humans - and show no particular will to do so - they are frequently called to higher duties. Their nature grants them better senses than other humans. | + | |desc= |
− | Increase blindness immunity by | + | While Highers are not meant to rule other humans - and show no particular will to do so - they are frequently called to higher duties. |
+ | Their nature grants them better senses than other humans. | ||
+ | Increase blindness immunity by {{ctl|100%|15|50%}}, maximum sight range by {{cts|1|5|log}}, and increases existing infravision, and heightened senses range by {{cts|0,3|2,3|log|0|2}}. | ||
+ | At talent level 5, each time you hit a target you gain telepathy to all similar creatures in radius 15 for 5 turns. | ||
+ | }} |
Latest revision as of 17:08, 28 August 2023
Overseer of Nations | ||
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Game Version | 1.7.6 | |
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Category Type | Race | |
Category | Higher | |
Requirements | Level (8,9,10,11,12) | |
Use Mode | Passive | |
Cost | - | |
Range | - | |
Cooldown | - | |
Travel Speed | - | |
Use Speed | - | |
Description | While Highers are not meant to rule other humans - and show no particular will to do so - they are frequently called to higher duties.
Their nature grants them better senses than other humans. Increase blindness immunity by 15–50%cTL:100%, maximum sight range by 1–5cTS:log, and increases existing infravision, and heightened senses range by 0,3–2,3cTS:log,0,2. At talent level 5, each time you hit a target you gain telepathy to all similar creatures in radius 15 for 5 turns. |