Difference between revisions of "Overseer of nations (talent)"

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{{Ability box
 
{{Ability box
|image=Overseer of nations.png
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|game_version=1.7.6
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|image=Overseer_of_nations_2017.png
 
|name=Overseer of Nations
 
|name=Overseer of Nations
 
|category_type={{ct|Race}}
 
|category_type={{ct|Race}}
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|desc=
 
|desc=
 
While Highers are not meant to rule other humans - and show no particular will to do so - they are frequently called to higher duties.
 
While Highers are not meant to rule other humans - and show no particular will to do so - they are frequently called to higher duties.
 
 
Their nature grants them better senses than other humans.
 
Their nature grants them better senses than other humans.
 
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Increase blindness immunity by {{ctl|100%|15|50%}}, maximum sight range by {{cts|1|5|log}}, and increases existing infravision, and heightened senses range by {{cts|0,3|2,3|log|0|2}}.
Increase blindness immunity by {{ctl|100%|10|40%}}, maximum sight range by {{cts|1|5|log}}, and increases existing infravision, and heightened senses range by {{cts|0.3|2.3|log|2S}}.
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At talent level 5, each time you hit a target you gain telepathy to all similar creatures in radius 15 for 5 turns.
 
}}
 
}}

Latest revision as of 17:08, 28 August 2023

Overseer of Nations
Overseer of nations 2017.png
Game Version 1.7.6
Category Type Race
Category Higher
Requirements Level (8,9,10,11,12)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description While Highers are not meant to rule other humans - and show no particular will to do so - they are frequently called to higher duties.

Their nature grants them better senses than other humans. Increase blindness immunity by 15–50%cTL:100%, maximum sight range by 1–5cTS:log, and increases existing infravision, and heightened senses range by 0,3–2,3cTS:log,0,2. At talent level 5, each time you hit a target you gain telepathy to all similar creatures in radius 15 for 5 turns.