Difference between revisions of "Arcane eye (talent)"

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{{Ability box
 
{{Ability box
|image=Arcane eye.png
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|image=Arcane_eye_2017.png
 
|name=Arcane Eye
 
|name=Arcane Eye
 
|category_type={{ct|Spell}}
 
|category_type={{ct|Spell}}
 
|category={{c|Divination}}
 
|category={{c|Divination}}
 
|require={{TalentReq/SpellsReq1}}
 
|require={{TalentReq/SpellsReq1}}
|range=100 ''(requires line of sight to target square)''
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|range=100 (does ''not'' requires line of sight to target square)
 
|cost=15 Mana
 
|cost=15 Mana
 
|cooldown=10
 
|cooldown=10
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At level 5, it will place a magical marker on the creatures, negating invisibility and stealth effects.
 
At level 5, it will place a magical marker on the creatures, negating invisibility and stealth effects.
 
}}
 
}}
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'''Notes:'''
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* This can be used to scout inside vaults

Latest revision as of 12:18, 31 July 2024

Arcane Eye
Arcane eye 2017.png
Game Version -
Category Type Spell
Category Divination
Requirements Lvl (0,1,2,3,4) Mag (12,14,16,18,20)
Use Mode Activated
Cost 15 Mana
Range 100 (does not requires line of sight to target square)
Cooldown 10
Travel Speed Instantaneous
Use Speed Instant
Description Summons an ethereal magical eye at the designated location that lasts for (10 + 3 * Talent Level) turns.

The eye cannot be seen or attacked by other creatures, and possesses magical vision that allows it to see any creature in a 5–9cTS range around it.

It does not require light to do so, but it cannot see through walls.

Casting the eye does not take a turn.

Only one arcane eye can exist at any given time.

At level 4, if cast on a creature it will follow it until it expires, or until the creature dies.

At level 5, it will place a magical marker on the creatures, negating invisibility and stealth effects.


Notes:

  • This can be used to scout inside vaults