Difference between revisions of "Weapon of light (talent)"

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(Updated talent)
 
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{{Ability box
 
{{Ability box
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|game_version=1.7.6
 
|image=Weapon of light.png
 
|image=Weapon of light.png
 
|name=Weapon of Light
 
|name=Weapon of Light
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|cost=10 Positive
 
|cost=10 Positive
 
|cooldown=10
 
|cooldown=10
 +
|use_speed=Spell
 
|desc=
 
|desc=
 
Infuse your weapon with the power of the Sun, adding (7 + 0.092 * Spellpower * {{cts|1|7}}) light damage on each melee hit.
 
Infuse your weapon with the power of the Sun, adding (7 + 0.092 * Spellpower * {{cts|1|7}}) light damage on each melee hit.
  
Additionally, if you have a temporary damage shield active, melee attacks will increase its power by half the added light damage from this talent.
+
Additionally, if you have a temporary damage shield active, melee attacks will increase its power by (7 + 0.092 * Spellpower * {{cts|1|7}}) and set its duration to 2 (if not already higher), once per turn.
  
 
If the same shield is refreshed 20 times it will become unstable and explode, removing it.
 
If the same shield is refreshed 20 times it will become unstable and explode, removing it.

Latest revision as of 16:19, 20 June 2025

Weapon of Light
Weapon of light.png
Game Version 1.7.6
Category Type Celestial
Category Combat
Requirements Level (0,1,2,3,4) Magic (12,14,16,18,20)
Use Mode Sustained
Cost 10 Positive
Range Melee/Personal
Cooldown 10
Travel Speed Instantaneous
Use Speed Spell
Description Infuse your weapon with the power of the Sun, adding (7 + 0.092 * Spellpower * 1–7cTS) light damage on each melee hit.

Additionally, if you have a temporary damage shield active, melee attacks will increase its power by (7 + 0.092 * Spellpower * 1–7cTS) and set its duration to 2 (if not already higher), once per turn.

If the same shield is refreshed 20 times it will become unstable and explode, removing it.

The damage dealt and shield bonus will increase with your Spellpower.