Difference between revisions of "Weapon of light (talent)"
From Tales of Maj'Eyal
(Updated talent) |
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{{Ability box | {{Ability box | ||
+ | |game_version=1.7.6 | ||
|image=Weapon of light.png | |image=Weapon of light.png | ||
|name=Weapon of Light | |name=Weapon of Light | ||
Line 8: | Line 9: | ||
|cost=10 Positive | |cost=10 Positive | ||
|cooldown=10 | |cooldown=10 | ||
+ | |use_speed=Spell | ||
|desc= | |desc= | ||
Infuse your weapon with the power of the Sun, adding (7 + 0.092 * Spellpower * {{cts|1|7}}) light damage on each melee hit. | Infuse your weapon with the power of the Sun, adding (7 + 0.092 * Spellpower * {{cts|1|7}}) light damage on each melee hit. | ||
− | Additionally, if you have a temporary damage shield active, melee attacks will increase its power by | + | Additionally, if you have a temporary damage shield active, melee attacks will increase its power by (7 + 0.092 * Spellpower * {{cts|1|7}}) and set its duration to 2 (if not already higher), once per turn. |
If the same shield is refreshed 20 times it will become unstable and explode, removing it. | If the same shield is refreshed 20 times it will become unstable and explode, removing it. |
Latest revision as of 16:19, 20 June 2025
Weapon of Light | ||
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Game Version | 1.7.6 | |
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Category Type | Celestial | |
Category | Combat | |
Requirements | Level (0,1,2,3,4) Magic (12,14,16,18,20) | |
Use Mode | Sustained | |
Cost | 10 Positive | |
Range | Melee/Personal | |
Cooldown | 10 | |
Travel Speed | Instantaneous | |
Use Speed | Spell | |
Description | Infuse your weapon with the power of the Sun, adding (7 + 0.092 * Spellpower * 1–7cTS) light damage on each melee hit.
Additionally, if you have a temporary damage shield active, melee attacks will increase its power by (7 + 0.092 * Spellpower * 1–7cTS) and set its duration to 2 (if not already higher), once per turn. If the same shield is refreshed 20 times it will become unstable and explode, removing it. The damage dealt and shield bonus will increase with your Spellpower. |