Difference between revisions of "Aura of undeath (talent)"

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(Created page for 1.7.4)
 
(update to 1.7.6 wording)
 
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{{Ability_box
 
{{Ability_box
|game_version = 1.7.4
+
|game_version = 1.7.6
 
|name = Aura of Undeath
 
|name = Aura of Undeath
 
|image = aura mastery.png
 
|image = aura mastery.png
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Any undead minion standing inside of it is protected, increasing all their resistances by {{cts|8|18%}}.
 
Any undead minion standing inside of it is protected, increasing all their resistances by {{cts|8|18%}}.
  
In addition when you create new minions they inherit {{ctl|75%|20|40%}} of your spellpower (applied to any powers), spell crit chance (applied to any crit chances), saves, resists and damage increases (applied to all elements).
+
In addition when you create new minions they inherit {{ctl|75%|20|40%}} of your spellpower (applied to any powers), spell crit chance (applied to any crit chances), saves, resists, and highest damage increase (applied to all elements).
 
}}
 
}}

Latest revision as of 19:18, 20 June 2025

Aura of Undeath
Aura mastery.png
Game Version 1.7.6
Category Type Spell
Category Master Necromancer
Requirements Level (10,11,12,13,14) Magic (22,24,26,28,30)
Use Mode Sustained
Cost 15 Mana
Range Melee/Personal
Cooldown 20
Travel Speed Instantaneous
Use Speed Spell
Description Your mastery of necromancy becomes so total that an aura of undeath radiates around you in radius 3 + Talent Level (max 10).

Any undead minion standing inside of it is protected, increasing all their resistances by 8–18%cTS.

In addition when you create new minions they inherit 20–40%cTL:75% of your spellpower (applied to any powers), spell crit chance (applied to any crit chances), saves, resists, and highest damage increase (applied to all elements).