Difference between revisions of "Aura of undeath (talent)"
From Tales of Maj'Eyal
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{{Ability_box | {{Ability_box | ||
− | |game_version = 1.7. | + | |game_version = 1.7.6 |
|name = Aura of Undeath | |name = Aura of Undeath | ||
|image = aura mastery.png | |image = aura mastery.png | ||
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Any undead minion standing inside of it is protected, increasing all their resistances by {{cts|8|18%}}. | Any undead minion standing inside of it is protected, increasing all their resistances by {{cts|8|18%}}. | ||
− | In addition when you create new minions they inherit {{ctl|75%|20|40%}} of your spellpower (applied to any powers), spell crit chance (applied to any crit chances), saves, resists and damage | + | In addition when you create new minions they inherit {{ctl|75%|20|40%}} of your spellpower (applied to any powers), spell crit chance (applied to any crit chances), saves, resists, and highest damage increase (applied to all elements). |
}} | }} |
Latest revision as of 19:18, 20 June 2025
Aura of Undeath | ||
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Game Version | 1.7.6 | |
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Category Type | Spell | |
Category | Master Necromancer | |
Requirements | Level (10,11,12,13,14) Magic (22,24,26,28,30) | |
Use Mode | Sustained | |
Cost | 15 Mana | |
Range | Melee/Personal | |
Cooldown | 20 | |
Travel Speed | Instantaneous | |
Use Speed | Spell | |
Description | Your mastery of necromancy becomes so total that an aura of undeath radiates around you in radius 3 + Talent Level (max 10).
Any undead minion standing inside of it is protected, increasing all their resistances by 8–18%cTS. In addition when you create new minions they inherit 20–40%cTL:75% of your spellpower (applied to any powers), spell crit chance (applied to any crit chances), saves, resists, and highest damage increase (applied to all elements). |