Difference between revisions of "Berserker (talent)"

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{{Ability_box|image=Berserker.png|name=Berserker|category_type=[[Technique (category type)|Technique]]|category=[[Two-handed weapons (category)|Two-handed weapons]]|desc=You enter an aggressive battle stance, increasing Accuracy by X and Physical Power by X, at the cost of -10 Defense and -10 Armour. While berserking, you are nearly unstoppable, granting you X% stun and pinning resistance. The Accuracy bonus increases with your Dexterity, and the Physical Power bonus with your Strength.}}
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{{Ability_box|image=Berserker.png|name=Berserker|category_type=[[Technique (category type)|Technique]]|category=[[Two-handed weapons (category)|Two-handed weapons]]|desc=You enter an aggressive battle stance, increasing Accuracy by (5 + Dex * 0.07 * talent_level) and Physical Power by (5 + Str * 0.07 * talent_level), at the cost of -10 Defense and -10 Armour.
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While berserking, you are nearly unstoppable, granting you (talent_level * 10)% stun and pinning resistance.
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The Accuracy bonus increases with your Dexterity, and the Physical Power bonus with your Strength.}}

Revision as of 13:42, 26 May 2013

Berserker
Berserker.png
Game Version -
Category Type Technique
Category Two-handed weapons
Requirements -
Use Mode Activated
Cost -
Range Melee/Personal
Cooldown -
Travel Speed Instantaneous
Use Speed -
Description You enter an aggressive battle stance, increasing Accuracy by (5 + Dex * 0.07 * talent_level) and Physical Power by (5 + Str * 0.07 * talent_level), at the cost of -10 Defense and -10 Armour.

While berserking, you are nearly unstoppable, granting you (talent_level * 10)% stun and pinning resistance.

The Accuracy bonus increases with your Dexterity, and the Physical Power bonus with your Strength.