Difference between revisions of "Displacement shield (talent)"
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|require=Level: (8, 9, 10, 11, 12) | |require=Level: (8, 9, 10, 11, 12) | ||
(28, 30, 32, 34, 36) Mag | (28, 30, 32, 34, 36) Mag | ||
+ | |cost=70 Mana | ||
+ | |cooldown=35 | ||
|desc=This intricate spell erects a space distortion around the caster that is linked to another distortion, placed around a target. | |desc=This intricate spell erects a space distortion around the caster that is linked to another distortion, placed around a target. | ||
Any time the caster should take damage, there is a (40 + talent_level * 5)% chance that it will instead be warped by the shield and hit the designated target. | Any time the caster should take damage, there is a (40 + talent_level * 5)% chance that it will instead be warped by the shield and hit the designated target. |
Revision as of 06:31, 27 May 2013
Displacement shield | ||
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Game Version | - | |
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Category Type | Spell | |
Category | Conveyance | |
Requirements | Level: (8, 9, 10, 11, 12)
(28, 30, 32, 34, 36) Mag | |
Use Mode | Activated | |
Cost | 70 Mana | |
Range | Melee/Personal | |
Cooldown | 35 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | This intricate spell erects a space distortion around the caster that is linked to another distortion, placed around a target.
Any time the caster should take damage, there is a (40 + talent_level * 5)% chance that it will instead be warped by the shield and hit the designated target. Once the maximum damage (70-450) is absorbed, the time runs out ((10 + talent_level * 3) turns), or the target dies, the shield will crumble. The max damage the shield can absorb will increase with your Spellpower. |