Difference between revisions of "Lethality (talent)"

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(Created page with "{{Ability_box|image=Lethality.png|name=Lethality|category_type=Cunning|category=Lethality|desc=You have learned to find an...")
 
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{{Ability_box|image=Lethality.png|name=Lethality|category_type=[[Cunning (category type)|Cunning]]|category=[[Lethality (category)|Lethality]]|desc=You have learned to find and hit weak spots. All your strikes have a X% greater chance to be critical hits, and your critical hits do X% more damage. Also, when using knives, you now use your Cunning instead of your Strength for bonus damage.}}
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{{Ability_box
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|image=Lethality.png
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|name=Lethality
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|category_type=[[Cunning (category type)|Cunning]]
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|category=[[Lethality (category)|Lethality]]
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|require=Level: (0, 1, 2, 3, 4)
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(12, 14, 16, 18, 20) Cun
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|cost=-
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|cooldown=-
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|desc=You have learned to find and hit weak spots. All your strikes have a (1 + talent_level * 1.3)% greater chance to be critical hits, and your critical hits do (talent_level_raw * 5)% more damage.  
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Also, when using knives, you now use your Cunning instead of your Strength for bonus damage.}}

Revision as of 07:23, 27 May 2013

Lethality
Lethality.png
Game Version -
Category Type Cunning
Category Lethality
Requirements Level: (0, 1, 2, 3, 4)

(12, 14, 16, 18, 20) Cun

Use Mode Activated
Cost -
Range Melee/Personal
Cooldown -
Travel Speed Instantaneous
Use Speed -
Description You have learned to find and hit weak spots. All your strikes have a (1 + talent_level * 1.3)% greater chance to be critical hits, and your critical hits do (talent_level_raw * 5)% more damage.

Also, when using knives, you now use your Cunning instead of your Strength for bonus damage.