Difference between revisions of "Difficulty"
From Tales of Maj'Eyal
(Created page with "The game has 4 difficulty settings: Easier Normal Nightmare Insane(?) =Easier= The player does 30% more damage, and receives 30% increase in healing. Achievements are not ...") |
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=Nightmare= | =Nightmare= | ||
− | All zone levels are increased by 50% + 3. Opponents have their talent levels increased by 50%. You earn nightmare level achievements (if you play in Roguelike mode). | + | All zone levels are increased by 50% + 3. Opponents have their talent levels increased by 50%. You earn nightmare level achievements (if you play in [[Permadeath|Roguelike]] mode). |
=Insane= | =Insane= | ||
TODO: I haven't unlocked it :p | TODO: I haven't unlocked it :p |
Revision as of 23:20, 31 May 2013
The game has 4 difficulty settings:
Easier Normal Nightmare Insane(?)
Contents
Easier
The player does 30% more damage, and receives 30% increase in healing. Achievements are not granted. TODO: Do pets also do +30%?
Normal
The default setting. The player counts as a "boss" in terms of HP per level etc.
Nightmare
All zone levels are increased by 50% + 3. Opponents have their talent levels increased by 50%. You earn nightmare level achievements (if you play in Roguelike mode).
Insane
TODO: I haven't unlocked it :p