Difference between revisions of "Difficulty"

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(Created page with "The game has 4 difficulty settings: Easier Normal Nightmare Insane(?) =Easier= The player does 30% more damage, and receives 30% increase in healing. Achievements are not ...")
 
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=Nightmare=
 
=Nightmare=
  
All zone levels are increased by 50% + 3.  Opponents have their talent levels increased by 50%.  You earn nightmare level achievements (if you play in Roguelike mode).
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All zone levels are increased by 50% + 3.  Opponents have their talent levels increased by 50%.  You earn nightmare level achievements (if you play in [[Permadeath|Roguelike]] mode).
  
 
=Insane=
 
=Insane=
  
 
TODO: I haven't unlocked it :p
 
TODO: I haven't unlocked it :p

Revision as of 23:20, 31 May 2013

The game has 4 difficulty settings:

Easier Normal Nightmare Insane(?)

Easier

The player does 30% more damage, and receives 30% increase in healing. Achievements are not granted. TODO: Do pets also do +30%?

Normal

The default setting. The player counts as a "boss" in terms of HP per level etc.

Nightmare

All zone levels are increased by 50% + 3. Opponents have their talent levels increased by 50%. You earn nightmare level achievements (if you play in Roguelike mode).

Insane

TODO: I haven't unlocked it :p