Difference between revisions of "Difficulty"
From Tales of Maj'Eyal
								
												
				 (Created page with "The game has 4 difficulty settings:  Easier Normal Nightmare Insane(?)  =Easier=  The player does 30% more damage, and receives 30% increase in healing.  Achievements are not ...")  | 
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=Nightmare=  | =Nightmare=  | ||
| − | All zone levels are increased by 50% + 3.  Opponents have their talent levels increased by 50%.  You earn nightmare level achievements (if you play in Roguelike mode).  | + | All zone levels are increased by 50% + 3.  Opponents have their talent levels increased by 50%.  You earn nightmare level achievements (if you play in [[Permadeath|Roguelike]] mode).  | 
=Insane=  | =Insane=  | ||
TODO: I haven't unlocked it :p  | TODO: I haven't unlocked it :p  | ||
Revision as of 23:20, 31 May 2013
The game has 4 difficulty settings:
Easier Normal Nightmare Insane(?)
Contents
Easier
The player does 30% more damage, and receives 30% increase in healing. Achievements are not granted. TODO: Do pets also do +30%?
Normal
The default setting. The player counts as a "boss" in terms of HP per level etc.
Nightmare
All zone levels are increased by 50% + 3. Opponents have their talent levels increased by 50%. You earn nightmare level achievements (if you play in Roguelike mode).
Insane
TODO: I haven't unlocked it :p