Difference between revisions of "Difficulty"

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Line 4: Line 4:
 
Normal
 
Normal
 
Nightmare
 
Nightmare
Insane(?)
+
Insane
  
 
=Easier=
 
=Easier=
Line 16: Line 16:
 
=Nightmare=
 
=Nightmare=
  
All zone levels are increased by 50% + 3.  Opponents have their talent levels increased by 50%.  You earn nightmare level achievements (if you play in [[Permadeath|Roguelike]] mode).
+
All zone levels are increased by 50% + 3.  Opponents have their talent levels increased by 50%.  You earn nightmare achievements (if you play in [[Permadeath|Roguelike]] mode).
  
 
=Insane=
 
=Insane=
  
 
TODO: I haven't unlocked it :p
 
TODO: I haven't unlocked it :p
 +
You earn insane achievements (if you play in [[Permadeath|Roguelike]] mode).

Revision as of 23:26, 31 May 2013

The game has 4 difficulty settings:

Easier Normal Nightmare Insane

Easier

The player does 30% more damage, and receives 30% increase in healing. Achievements are not granted. TODO: Do pets also do +30%?

Normal

The default setting. The player counts as a "boss" in terms of HP per level etc.

Nightmare

All zone levels are increased by 50% + 3. Opponents have their talent levels increased by 50%. You earn nightmare achievements (if you play in Roguelike mode).

Insane

TODO: I haven't unlocked it :p You earn insane achievements (if you play in Roguelike mode).