Difference between revisions of "Glyphs (category)"
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| − | <includeonly>Glyphs</includeonly>{{:Glyph of | + | <includeonly>==Glyphs==</includeonly>{{:Glyph of fatigue (talent)}}{{:Glyph of explosion (talent)}}{{:Glyph of repulsion (talent)}}{{:Glyph of paralysis (talent)}}<noinclude>[[Category:Category]]</noinclude> |
Revision as of 16:30, 27 March 2013
| Glyph of Fatigue | ||
| ||
| Game Version | - | |
|---|---|---|
| Category Type | Celestial | |
| Category | Glyphs | |
| Requirements | Level (22,23,24,25,26) Magic (46,48,50,52,54) | |
| Use Mode | Activated | |
| Cost | -10 Positive | |
| Range | 1–5cTS:log | |
| Cooldown | 20 | |
| Travel Speed | Instantaneous | |
| Use Speed | Instant | |
| Description | You bind light in a glyph on the floor. All targets walking over the glyph will be slowed by 27–55%cTL:100% for 5 turns.
The glyph is a hidden trap that lasts for 6–10cTS turns, and a disarm power of 0–75cS as (0.15 * Raw Magic * Talent Level) varies from 0–75. Its detection power is 80% of the disarm power. | |
| Glyph of Explosion | ||
| ||
| Game Version | - | |
|---|---|---|
| Category Type | Celestial | |
| Category | Glyphs | |
| Requirements | Level (18,19,20,21,22) Magic (38,40,42,44,46) | |
| Use Mode | Activated | |
| Cost | -10 Positive | |
| Range | 1–5cTS:log | |
| Cooldown | 20 | |
| Travel Speed | Instantaneous | |
| Use Speed | Instant | |
| Description | You bind light in a glyph on the floor. All targets walking over the glyph will trigger an explosion of light that does (15 + 0.12 * Spellpower * 1.5–5cTS) damage to everyone within 1 tile.
The glyph is a hidden trap that lasts for 6–10cTS turns, and a disarm power of 0–75cS as (0.15 * Raw Magic * Talent Level) varies from 0–75. Its detection power is 80% of the disarm power. The damage will increase with your Spellpower. | |
| Glyph of Repulsion | ||
| ||
| Game Version | - | |
|---|---|---|
| Category Type | Celestial | |
| Category | Glyphs | |
| Requirements | Level (14,15,16,17,18) Magic (30,32,34,36,38) | |
| Use Mode | Activated | |
| Cost | -10 Positive | |
| Range | 1–5cTS:log | |
| Cooldown | 20 | |
| Travel Speed | Instantaneous | |
| Use Speed | Instant | |
| Description | You bind light in a glyph on the floor. All targets walking over the glyph will be hit by a blast that knocks them back and does (15 + 0.12 * Spellpower * 1.5–5cTS) physical damage.
The glyph is a hidden trap that lasts for 6–10cTS turns, and a disarm power of 0–75cS as (0.15 * Raw Magic * Talent Level) varies from 0–75. Its detection power is 80% of the disarm power. The damage will increase with your Spellpower. | |
| Glyph of Paralysis | ||
| ||
| Game Version | - | |
|---|---|---|
| Category Type | Celestial | |
| Category | Glyphs | |
| Requirements | Level (10,11,12,13,14) Magic (22,24,26,28,30) | |
| Use Mode | Activated | |
| Cost | -10 Positive | |
| Range | 1–5cTS:log | |
| Cooldown | 20 | |
| Travel Speed | Instantaneous | |
| Use Speed | Instant | |
| Description | You bind light in a glyph on the floor. All enemies walking over the glyph will be dazed for 4–8cTS turns.
The glyph is a hidden trap that lasts for 6–10cTS turns, and a disarm power of 0–75cS as (0.15 * Raw Magic * Talent Level) varies from 0–75. Its detection power is 80% of the disarm power. | |



