Glyphs (category)

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Glyph of Paralysis
Glyph of paralysis.png
Game Version -
Category Type Celestial
Category Glyphs
Requirements Level (10,11,12,13,14) Magic (22,24,26,28,30)
Use Mode Activated
Cost -10 Positive
Range 1–5cTS:log
Cooldown 20
Travel Speed Instantaneous
Use Speed Instant
Description You bind light in a glyph on the floor. All enemies walking over the glyph will be dazed for 4–8cTS turns.

The glyph is a hidden trap that lasts for 6–10cTS turns, and a disarm power of 0–75cS as (0.15 * Raw Magic * Talent Level) varies from 0–75. Its detection power is 80% of the disarm power.


Glyph of Repulsion
Glyph of repulsion.png
Game Version -
Category Type Celestial
Category Glyphs
Requirements Level (14,15,16,17,18) Magic (30,32,34,36,38)
Use Mode Activated
Cost -10 Positive
Range 1–5cTS:log
Cooldown 20
Travel Speed Instantaneous
Use Speed Instant
Description You bind light in a glyph on the floor. All targets walking over the glyph will be hit by a blast that knocks them back and does (15 + 0.12 * Spellpower * 1.5–5cTS) physical damage.

The glyph is a hidden trap that lasts for 6–10cTS turns, and a disarm power of 0–75cS as (0.15 * Raw Magic * Talent Level) varies from 0–75. Its detection power is 80% of the disarm power.

The damage will increase with your Spellpower.


Glyph of Explosion
Glyph of explosion.png
Game Version -
Category Type Celestial
Category Glyphs
Requirements Level (18,19,20,21,22) Magic (38,40,42,44,46)
Use Mode Activated
Cost -10 Positive
Range 1–5cTS:log
Cooldown 20
Travel Speed Instantaneous
Use Speed Instant
Description You bind light in a glyph on the floor. All targets walking over the glyph will trigger an explosion of light that does (15 + 0.12 * Spellpower * 1.5–5cTS) damage to everyone within 1 tile.

The glyph is a hidden trap that lasts for 6–10cTS turns, and a disarm power of 0–75cS as (0.15 * Raw Magic * Talent Level) varies from 0–75. Its detection power is 80% of the disarm power.

The damage will increase with your Spellpower.


Glyph of Fatigue
Glyph of fatigue.png
Game Version -
Category Type Celestial
Category Glyphs
Requirements Level (22,23,24,25,26) Magic (46,48,50,52,54)
Use Mode Activated
Cost -10 Positive
Range 1–5cTS:log
Cooldown 20
Travel Speed Instantaneous
Use Speed Instant
Description You bind light in a glyph on the floor. All targets walking over the glyph will be slowed by 27–55%cTL:100% for 5 turns.

The glyph is a hidden trap that lasts for 6–10cTS turns, and a disarm power of 0–75cS as (0.15 * Raw Magic * Talent Level) varies from 0–75. Its detection power is 80% of the disarm power.