Difference between revisions of "Combat (category)"
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− | + | {{:Crusade (talent)}}{{:Wave of power (talent)}}{{:Weapon of light (talent)}}{{:Martyrdom (talent)}}<noinclude>[[Category:Category]]</noinclude> |
Revision as of 15:36, 27 March 2013
Crusade | ||
Game Version | - | |
---|---|---|
Category Type | Celestial | |
Category | Guardian | |
Requirements | Level (22,23,24,25,26) Magic (46,48,50,52,54) | |
Use Mode | Activated | |
Cost | -20 Positive | |
Range | Melee/Personal | |
Cooldown | 5 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | You demonstrate your dedication to the light with a measured attack striking once with your weapon for 30–120%cTWD damage and once with your shield for 30–120%cTWD damage.
If the first strike connects 1–3cTS random talent cooldowns are reduced by 1. If the second strike connects you are cleansed of 1 debuff. |
Wave of Power | ||
Game Version | - | |
---|---|---|
Category Type | Celestial | |
Category | Combat | |
Requirements | Level (4,5,6,7,8) Magic (20,22,24,26,28) | |
Use Mode | Activated | |
Cost | 15 Positive | |
Range | 2 + 0.8–8cSS:Str | |
Cooldown | 6 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | In a pure display of power, you project a ranged melee attack, doing 90–200%cTWD weapon damage.
If the target is outside of melee range, you have a chance to project a second attack against it for 40–65%cTL:100% of the damage of the first attack. The second strike chance is 15–70%cL:100% as (Target Range * Talent Level) varies from 4–50. The range will increase with your Strength. |
Weapon of Light | ||
Game Version | - | |
---|---|---|
Category Type | Celestial | |
Category | Combat | |
Requirements | Level (0,1,2,3,4) Magic (12,14,16,18,20) | |
Use Mode | Sustained | |
Cost | 10 Positive | |
Range | Melee/Personal | |
Cooldown | 10 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | Infuse your weapon with the power of the Sun, adding (7 + 0.092 * Spellpower * 1–7cTS) light damage on each melee hit.
Additionally, if you have a temporary damage shield active, melee attacks will increase its power by half the added light damage from this talent. If the same shield is refreshed 20 times it will become unstable and explode, removing it. The damage dealt and shield bonus will increase with your Spellpower. |
Note: This talent is no longer in the game. It was changed to Weapon of Wrath.
Martyrdom | ||
Game Version | - | |
---|---|---|
Category Type | Celestial | |
Category | Combat (removed) | |
Requirements | Level (4,5,6,7,8) Magic (20,22,24,26,28) | |
Use Mode | Activated | |
Cost | 25 Positive | |
Range | 6 | |
Cooldown | 22 | |
Travel Speed | Instantaneous | |
Use Speed | 1 turn | |
Description | Designate a target as a martyr for 10 turns. When the martyr deals damage, it also damages itself for (8, 16, 24, 32, 40)% of the damage dealt. |