Difference between revisions of "Rush (talent)"
From Tales of Maj'Eyal
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|require=Level: (0, 1, 2, 3, 4) | |require=Level: (0, 1, 2, 3, 4) | ||
(12, 14, 16, 18, 20) Str or Dex | (12, 14, 16, 18, 20) Str or Dex | ||
+ | |use_mode=activated | ||
+ | |range=5-10 (5 + talent_raw) | ||
|cost=22 Stamina | |cost=22 Stamina | ||
|cooldown=(40 - talent_level * 4) | |cooldown=(40 - talent_level * 4) | ||
+ | |use_speed=1 turn | ||
|desc=Rushes toward your target with incredible speed. If the target is reached, you get a free attack doing 120% weapon damage. | |desc=Rushes toward your target with incredible speed. If the target is reached, you get a free attack doing 120% weapon damage. | ||
If the attack hits, the target is dazed for 3 turns. | If the attack hits, the target is dazed for 3 turns. | ||
You must rush from at least 2 tiles away.}} | You must rush from at least 2 tiles away.}} |
Revision as of 10:36, 10 June 2013
Rush | ||
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Game Version | - | |
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Category Type | Technique | |
Category | Combat techniques | |
Requirements | Level: (0, 1, 2, 3, 4)
(12, 14, 16, 18, 20) Str or Dex | |
Use Mode | activated | |
Cost | 22 Stamina | |
Range | 5-10 (5 + talent_raw) | |
Cooldown | (40 - talent_level * 4) | |
Travel Speed | Instantaneous | |
Use Speed | 1 turn | |
Description | Rushes toward your target with incredible speed. If the target is reached, you get a free attack doing 120% weapon damage.
If the attack hits, the target is dazed for 3 turns. You must rush from at least 2 tiles away. |