Difference between revisions of "Walk-through for Dwarven Solipsist/Level 10"

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|style="color: green;"|Dream Smith||0/0/0/0||style="color: green;"|Survival||1/0/0/0||style="color: blue;"|Hat||miner's rough leather cap of constitution (+3)||style="color: blue;"|Amulet||restful copper amulet of dexterity (+3)
 
|style="color: green;"|Dream Smith||0/0/0/0||style="color: green;"|Survival||1/0/0/0||style="color: blue;"|Hat||miner's rough leather cap of constitution (+3)||style="color: blue;"|Amulet||restful copper amulet of dexterity (+3)
 
|-
 
|-
|style="color: green;"|Psychic Assault||5/0/0/0||style="color: green;"|Dreaming||4/1/1/0||style="color: blue;"|Armor||prismatic rough leather armour of fire resistance||style="color: blue;"|Tool||Eye of the Dreaming One
+
|style="color: green;"|Psychic Assault||5/1/0/0||style="color: green;"|Dreaming||4/1/1/0||style="color: blue;"|Armor||prismatic rough leather armour of fire resistance||style="color: blue;"|Tool||Eye of the Dreaming One
 
|-
 
|-
|style="color: green;"|Slumber||1/1/0/0||style="color: green;"|Mentalism||1/1/0/0||style="color: blue;"|Cloak||thick linen cloak||style="color: blue;"|Light||scorching brass lantern of revealing
+
|style="color: green;"|Slumber||1/1/0/0||style="color: green;"|Mentalism||1/1/0/0||style="color: blue;"|Cloak||Wrap of Stone||style="color: blue;"|Light||scorching brass lantern of revealing
 
|-
 
|-
 
|style="color: green;"|Solipism||2/0/0/0||style="color: green;"|Feedback||1/1/0/0||style="color: blue;"|Gloves||Flamewrought||colspan="2"|
 
|style="color: green;"|Solipism||2/0/0/0||style="color: green;"|Feedback||1/1/0/0||style="color: blue;"|Gloves||Flamewrought||colspan="2"|
 
|-
 
|-
|style="color: green;"|Thought-Forms||4/1/0/0||style="color: green;"|Dream Forge||0/0/0/0||style="color: blue;"|Belt||blurring rough leather belt of the mind||colspan="2"|
+
|style="color: green;"|Thought-Forms||4/1/1/0||style="color: green;"|Dream Forge||0/0/0/0||style="color: blue;"|Belt||blurring rough leather belt of the mind||colspan="2"|
 
|-
 
|-
 
|style="color: green;"|Discharge||0/0/0/0||||||style="color: blue;"|Shoes||--||colspan="2"|
 
|style="color: green;"|Discharge||0/0/0/0||||||style="color: blue;"|Shoes||--||colspan="2"|
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!colspan="8"|Commentary
 
!colspan="8"|Commentary
 
|-
 
|-
|Stat Dist.:||colspan="7"|WIL +2     CON +1
+
|Stat Dist.:||colspan="7"|WIL +1     CON +2
 
|-
 
|-
|Zones Completed:||colspan="7"|Norgos Lair 2 (alt.)   
+
|Zones Completed:||colspan="7"|Trollmire (4)   
 
|-
 
|-
|Comments:||colspan="7"|Derth Alchemist: Requested Elixir of the Fox (+3 DEX, CUN). Defeated Arena, added 2 generics to Sleep. ESCORT Loremaster saved. Took WIL +2.             
+
|Comments:||colspan="7"|Unlocked 4th inscription/rune slot. Took Over Mind and Psychic Lobotomy, though I don't use it much.             
 
|-
 
|-
|Comments:||colspan="7"|Transcendent Thought-Forms means they increase damage against sleeping creatures and are more resistant to being slept. Sleep at 4 increases its radius.           
+
|Added to Inventory:||colspan="7"|phase door run of the wizard (range 7; power 19; dur 3)
 
|-
 
|-
|Added to Inventory:||colspan="7"|----------------------------------------------------
+
|Gold:||colspan="7"|165    
|-
+
|Gold:||colspan="7"|123    
+
 
|-
 
|-
 
|Purchased:||colspan="7"|----------------------------------------------------     
 
|Purchased:||colspan="7"|----------------------------------------------------     
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!colspan="8"|STR 14 Dex 13 Con 25 Mag 8 Wil 45 Cun 14
 
!colspan="8"|STR 14 Dex 13 Con 25 Mag 8 Wil 45 Cun 14
 
|-
 
|-
|style="width: 18%; color: FireBrick;"|Life||align="right" |184||style="width: 18%; color: FireBrick;"|Psi||align="right" |160||style="width: 18%; color: FireBrick;"|Light||align="right" |3||style="width: 18%; color: FireBrick;"|See Invis||align="right" |6.0
+
|style="width: 18%; color: FireBrick;"|Life||align="right" |197||style="width: 18%; color: FireBrick;"|Psi||align="right" |167||style="width: 18%; color: FireBrick;"|Light||align="right" |3||style="width: 18%; color: FireBrick;"|See Invis||align="right" |6.0
 
|-
 
|-
 
|style="width: 18%; color: FireBrick;"|Mindpower||align="right" |33||style="width: 18%; color: FireBrick;"|Mental Crit %||align="right" |4||style="width: 18%; color: FireBrick;"|Mind Dmg %||align="right" |10||style="width: 18%; color: FireBrick;"|Mind Penetr. %||align="right" |0
 
|style="width: 18%; color: FireBrick;"|Mindpower||align="right" |33||style="width: 18%; color: FireBrick;"|Mental Crit %||align="right" |4||style="width: 18%; color: FireBrick;"|Mind Dmg %||align="right" |10||style="width: 18%; color: FireBrick;"|Mind Penetr. %||align="right" |0
 
|-
 
|-
|style="width: 18%; color: FireBrick;"|Phys Save||align="right" |21||style="width: 18%; color: FireBrick;"|Spell Save||align="right" |24||style="width: 18%; color: FireBrick;"|Mental Save||align="right" |26||style="width: 18%; color: FireBrick;"|Global Speed %||align="right" |100
+
|style="width: 18%; color: FireBrick;"|Phys Save||align="right" |23||style="width: 18%; color: FireBrick;"|Spell Save||align="right" |25||style="width: 18%; color: FireBrick;"|Mental Save||align="right" |26||style="width: 18%; color: FireBrick;"|Global Speed %||align="right" |100
 
|}
 
|}
 
{| class="wikitable"
 
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Revision as of 02:15, 19 June 2013

Main Page: Walk-through for Dwarven Solipsist

This is under development and is a SAMPLE only

Previous Level Next Level

Level 1
Class Generic Main Hand nature's mossy mindstar Ring 1 marksman's copper ring of frost (+22%)
Distortion 0/0/0/0 Dwarf 1/0/0/0 Off Hand mossy mindstar Ring 2 copper ring of clarity
Dream Smith 0/0/0/0 Survival 1/0/0/0 Hat miner's rough leather cap of constitution (+3) Amulet restful copper amulet of dexterity (+3)
Psychic Assault 5/1/0/0 Dreaming 4/1/1/0 Armor prismatic rough leather armour of fire resistance Tool Eye of the Dreaming One
Slumber 1/1/0/0 Mentalism 1/1/0/0 Cloak Wrap of Stone Light scorching brass lantern of revealing
Solipism 2/0/0/0 Feedback 1/1/0/0 Gloves Flamewrought
Thought-Forms 4/1/1/0 Dream Forge 0/0/0/0 Belt blurring rough leather belt of the mind
Discharge 0/0/0/0 Shoes --
Nightmare 0/0/0/0 Ammo deadly quiver of elm arrows of psychokinesis
Commentary
Stat Dist.: WIL +1 CON +2
Zones Completed: Trollmire (4)
Comments: Unlocked 4th inscription/rune slot. Took Over Mind and Psychic Lobotomy, though I don't use it much.
Added to Inventory: phase door run of the wizard (range 7; power 19; dur 3)
Gold: 165
Purchased: ----------------------------------------------------
Key Statistics
STR 14 Dex 13 Con 25 Mag 8 Wil 45 Cun 14
Life 197 Psi 167 Light 3 See Invis 6.0
Mindpower 33 Mental Crit % 4 Mind Dmg % 10 Mind Penetr. % 0
Phys Save 23 Spell Save 25 Mental Save 26 Global Speed % 100
Infusions/Runes
Slot 1 Wild Infusion, physical, 14%, 4 turns, 12cd Slot 2 Regen infusion of sneak, 114 life, 5 turns, 14 cd Slot 3 Regen infusion, 71 life, 5 turns, 17 cd
Slot 4 ---------- Slot 5 ----------