Difference between revisions of "Walk-through for Dwarven Solipsist/Level 19"

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Main Page: [[Walk-through for Dwarven Solipsist]]
 
Main Page: [[Walk-through for Dwarven Solipsist]]
 
''This is under development and is a SAMPLE only''
 
  
 
'''My character died, so I had to restart. Here is level 19 of the new character. The key points of difference are discussed below.'''
 
'''My character died, so I had to restart. Here is level 19 of the new character. The key points of difference are discussed below.'''
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|style="width: 20%; color: green;"|Distortion||0/0/0/0||style="color: green;"|Dwarf||1/1/1/0||style="color: blue;"|Off Hand||vined mindstar of life [+20 life]||style="color: blue;"|Ring 2||solipsist's steel ring of blasting
 
|style="width: 20%; color: green;"|Distortion||0/0/0/0||style="color: green;"|Dwarf||1/1/1/0||style="color: blue;"|Off Hand||vined mindstar of life [+20 life]||style="color: blue;"|Ring 2||solipsist's steel ring of blasting
 
|-
 
|-
|style="color: green;"|Dream Smith||0/0/0/0||style="color: green;"|Survival||1/0/1/0||style="color: blue;"|Hat||aegis linen hat [+32 life]||style="color: blue;"|Amulet||Withering Orbs
+
|style="color: green;"|Dream Smith||0/0/0/0||style="color: green;"|Survival||1/0/1/0||style="color: blue;"|Hat||Garkul's Helm||style="color: blue;"|Amulet||Withering Orbs
 
|-
 
|-
 
|style="color: green;"|Psychic Assault||5/1/1/3||style="color: green;"|Dreaming||4/2/1/0||style="color: blue;"|Armor||Skin of Many||style="color: blue;"|Tool||Eye of the Dreaming One
 
|style="color: green;"|Psychic Assault||5/1/1/3||style="color: green;"|Dreaming||4/2/1/0||style="color: blue;"|Armor||Skin of Many||style="color: blue;"|Tool||Eye of the Dreaming One
 
|-
 
|-
|style="color: green;"|Slumber||2/1/4/0||style="color: green;"|Mentalism||1/1/0/0||style="color: blue;"|Cloak||lightening linen cloak of the hune [+43 life]||style="color: blue;"|Light||bright brass lantern of health [+40 life]
+
|style="color: green;"|Slumber||2/1/4/0||style="color: green;"|Mentalism||1/1/0/0||style="color: blue;"|Cloak||lightening linen cloak of the hunt [+43 life]||style="color: blue;"|Light||bright brass lantern of health [+40 life]
 
|-
 
|-
 
|style="color: green;"|Solipism||3/1/0/0||style="color: green;"|Feedback||1/1/1/1||style="color: blue;"|Gloves||Wyrmbreath||colspan="2"|
 
|style="color: green;"|Solipism||3/1/0/0||style="color: green;"|Feedback||1/1/1/1||style="color: blue;"|Gloves||Wyrmbreath||colspan="2"|
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* rare cloak with  +2 light
 
* rare cloak with  +2 light
 
* living shield of harmony, for extra Life if need be
 
* living shield of harmony, for extra Life if need be
* clarifying amulet of the fish, copper amulet of magic (+3), grounding steel amulet, steel amulet of mastery (0.13 Solipsism), steel amulet of teleportation, savior's copper ring of perseverance, steel ring of lightning, titan's copper ring of fire (+20%), usual selection of runes and infusions, randart lantern, alchemist's lantern of focus,  
+
* clarifying amulet of the fish, copper amulet of magic (+3), grounding steel amulet, steel amulet of mastery (0.13 Solipsism), steel amulet of teleportation, savior's copper ring of perseverance, steel ring of lightning, titan's copper ring of fire (+20%), usual selection of runes and infusions, randart lantern, alchemist's lantern of focus, Rod of Annulment, Skull of the Rat Lich, randart totem (wards), torque of psychoportation
Rod of Annulment, Skull of the Rat Lich, randart totem (wards), torque of psychoportation
+

Latest revision as of 00:39, 20 June 2013

Main Page: Walk-through for Dwarven Solipsist

My character died, so I had to restart. Here is level 19 of the new character. The key points of difference are discussed below.

Previous Level Next Level

Level 1
Class Generic Main Hand gifted vined mindstar of clarity [+13 psi] Ring 1 psionicist's copper ring
Distortion 0/0/0/0 Dwarf 1/1/1/0 Off Hand vined mindstar of life [+20 life] Ring 2 solipsist's steel ring of blasting
Dream Smith 0/0/0/0 Survival 1/0/1/0 Hat Garkul's Helm Amulet Withering Orbs
Psychic Assault 5/1/1/3 Dreaming 4/2/1/0 Armor Skin of Many Tool Eye of the Dreaming One
Slumber 2/1/4/0 Mentalism 1/1/0/0 Cloak lightening linen cloak of the hunt [+43 life] Light bright brass lantern of health [+40 life]
Solipism 3/1/0/0 Feedback 1/1/1/1 Gloves Wyrmbreath
Thought-Forms 4/1/1/1 Dream Forge 0/0/0/0 Belt blurring rough leather belt of carrying
Discharge 0/0/0/0 Combat Training 2/1/0/0/0 Shoes Yvivena (randart) [resists, +7 WIL]
Nightmare 0/0/0/0 Ammo --
Commentary
Stat Dist.: WIL +1 CON +2
Zones Completed: Ruined Dungeon, Golem Graveyard, Rat Lich cave
Comments:
Added to Inventory: -----------------------------------------
Gold: 1096
Purchased: -----------------------------------------
Key Statistics
STR 22 Dex 8 Con 53 Mag 8 Wil 78 Cun 19
Life 480 Psi 307 Light 3 See Invis 17.9
Mindpower 49 Mental Crit % 8 Mind Dmg % 10 Mind Penetr. % 0
Phys Save 42 Spell Save 43 Mental Save 46 Global Speed % 100
Infusions/Runes
Slot 1 Wild Infusion, physical, 14%, 4 turns, 13 cd Slot 2 Regen infusion of titan, 417 life, 5 turns, 14 cd Slot 3 Shielding rune, power 284, 4 turns, 19 cd
Slot 4 Teleportation rune of the warrior(range 42, cd 16) Slot 5 ----------

Key points about this new character

  • There was less +Life gear to purchase, so he has more gold
  • Purchased excellent regen and good shielding rune in Last Hope
  • One guardian in Ruined Dungeon missing, so chance for another artifact has been lost
  • Collected quite a different set of equipment, and struggling to get to 500 Life, but overall a good character. Probably slightly stronger than previous one.
  • I went straight to Fortress and cleared Lake Nur 3
  • I don't have physical/magical wild infusion, so I will avoid High Tempest until I do.
  • I have rescued all four escorts so far: Loremaster (+2 WIL), Thief (piercing sight), warrior (unflinching resolve), anorithil (healing light)

Equipment carried

  • radiant vined mindstar of balance (for extra light if need be)
  • Spellblaze Shard (for +5 Mag if need be)
  • rare cloak with +2 light
  • living shield of harmony, for extra Life if need be
  • clarifying amulet of the fish, copper amulet of magic (+3), grounding steel amulet, steel amulet of mastery (0.13 Solipsism), steel amulet of teleportation, savior's copper ring of perseverance, steel ring of lightning, titan's copper ring of fire (+20%), usual selection of runes and infusions, randart lantern, alchemist's lantern of focus, Rod of Annulment, Skull of the Rat Lich, randart totem (wards), torque of psychoportation