Difference between revisions of "Take down (talent)"

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(Created page with "{{Ability_box|image=Take down.png|name=Take down|category_type=Technique|category=Grappling|desc=Rushes forward and atte...")
 
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{{Ability_box|image=Take down.png|name=Take down|category_type=[[Technique (category type)|Technique]]|category=[[Grappling (category)|Grappling]]|desc=Rushes forward and attempts to take the target to the ground, starting a grapple, inflicting X physical damage, and dazing the target for X turns. If you're already grappling the target you'll instead slam them into the ground for X physical damage and potentially stun them for X turns. The grapple effects and duration will be based off your grapple talent, if you have it, and the damage will scale with your Physical Power.}}
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{{Ability_box|image=Take down.png|name=Take down|category_type=[[Technique (category type)|Technique]]|category=[[Grappling (category)|Grappling]]
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|require=Strength (34, 36, 38, 40, 42)
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(12, 13, 14, 15, 16) level
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|use_mode=activated
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|range=2-5 (2 + talent_level/3, rounded down)
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|cost=12
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|cooldown=24
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|use_speed=1 turn
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|desc=Rushes forward and attempts to take the target to the ground, starting a grapple, inflicting X physical damage, and dazing the target for 2-8 turns (2 + talent_level, rounded down). If you're already grappling the target you'll instead slam them into the ground for X physical damage and potentially stun them for 2-8 turns. The grapple effects and duration will be based off your grapple talent, if you have it, and the damage will scale with your Physical Power.}}

Revision as of 20:12, 28 June 2013

Take down
Take down.png
Game Version -
Category Type Technique
Category Grappling
Requirements Strength (34, 36, 38, 40, 42)

(12, 13, 14, 15, 16) level

Use Mode activated
Cost 12
Range 2-5 (2 + talent_level/3, rounded down)
Cooldown 24
Travel Speed Instantaneous
Use Speed 1 turn
Description Rushes forward and attempts to take the target to the ground, starting a grapple, inflicting X physical damage, and dazing the target for 2-8 turns (2 + talent_level, rounded down). If you're already grappling the target you'll instead slam them into the ground for X physical damage and potentially stun them for 2-8 turns. The grapple effects and duration will be based off your grapple talent, if you have it, and the damage will scale with your Physical Power.