Difference between revisions of "Slow motion (talent)"
From Tales of Maj'Eyal
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|require=Level: (12, 13, 14, 15, 16) | |require=Level: (12, 13, 14, 15, 16) | ||
(36, 38, 40, 42, 44) Dex | (36, 38, 40, 42, 44) Dex | ||
| + | |use_mode=sustained | ||
| + | |range=10 | ||
|cost=80 Stamina | |cost=80 Stamina | ||
|cooldown=30 | |cooldown=30 | ||
| + | |use_speed=1 turn | ||
|desc=Your great dexterity allows you to see incoming projectiles (spells, arrows, ...), effectively slowing them down by min(90, 15 + talent_level * Dex / 10)%.}} | |desc=Your great dexterity allows you to see incoming projectiles (spells, arrows, ...), effectively slowing them down by min(90, 15 + talent_level * Dex / 10)%.}} | ||
Revision as of 22:23, 28 June 2013
| Slow motion | ||
| ||
| Game Version | - | |
|---|---|---|
| Category Type | Technique | |
| Category | Field control | |
| Requirements | Level: (12, 13, 14, 15, 16)
(36, 38, 40, 42, 44) Dex | |
| Use Mode | sustained | |
| Cost | 80 Stamina | |
| Range | 10 | |
| Cooldown | 30 | |
| Travel Speed | Instantaneous | |
| Use Speed | 1 turn | |
| Description | Your great dexterity allows you to see incoming projectiles (spells, arrows, ...), effectively slowing them down by min(90, 15 + talent_level * Dex / 10)%. | |
