Difference between revisions of "Corona (talent)"
From Tales of Maj'Eyal
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|category_type=[[Celestial (category type)|Celestial]] | |category_type=[[Celestial (category type)|Celestial]] | ||
|category=[[Eclipse (category)|Eclipse]] | |category=[[Eclipse (category)|Eclipse]] | ||
| − | |require= | + | |require={{Template:TalentReq/DiviReq3}} |
| − | + | ||
|use_mode=Sustained | |use_mode=Sustained | ||
|cost=10 Positive 10 Negative | |cost=10 Positive 10 Negative | ||
| Line 11: | Line 10: | ||
|travel_speed=300% of base | |travel_speed=300% of base | ||
|use_speed=1 turn | |use_speed=1 turn | ||
| − | |desc=Each time one of your spells criticals, you project a bolt of light or shadow at up to | + | |desc=Each time one of your spells criticals, you project a bolt of light or shadow at up to (talent_level, round down) targets within radius 6, doing (15-70) light damage or (15-70) darkness damage per bolt. This effect costs 2 positive or 2 negative energy each time it's triggered, and will not activate if either your positive or negative energy is below 2. The damage scales with your Spellpower.}} |
Revision as of 06:35, 7 July 2013
| Corona | ||
| ||
| Game Version | - | |
|---|---|---|
| Category Type | Celestial | |
| Category | Eclipse | |
| Requirements | Level (8,9,10,11,12) Magic (28,30,32,34,36) | |
| Use Mode | Sustained | |
| Cost | 10 Positive 10 Negative | |
| Range | Melee/Personal | |
| Cooldown | 30 | |
| Travel Speed | 300% of base | |
| Use Speed | 1 turn | |
| Description | Each time one of your spells criticals, you project a bolt of light or shadow at up to (talent_level, round down) targets within radius 6, doing (15-70) light damage or (15-70) darkness damage per bolt. This effect costs 2 positive or 2 negative energy each time it's triggered, and will not activate if either your positive or negative energy is below 2. The damage scales with your Spellpower. | |
| Availability | - | |
