Difference between revisions of "Experience"

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Most races have a bonus or minus to experience gained, see the [[Races]] page for more information about values.  
 
Most races have a bonus or minus to experience gained, see the [[Races]] page for more information about values.  
  
For Cornacs (who have no experience bonus or penalty), the XP needed to reach level L from level L-1 is:
+
The XP required to reach level L from level L-1 is given by the ActorLevel.exp_chart function in /tome/load.lua .
 +
If L is 29 or below, the XP required to reach it from level L-1 is:
  
10 + L*(18+L)*(L-1)/2
+
ceil(10 - L(L^2 - 88L + 87)/10)
  
So for instance, to get from level 2 to level 3 would take 73 XP.
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If L is 30 or above, the XP required is:
  
Note that you will not gain any XP from killing enemies that are more than seven levels below yourself.
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ceil(10 - L(L^2 - 173L + 172)/20)
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Note that you will not gain any XP from killing enemies that are too far below yourself in level.

Latest revision as of 15:37, 14 November 2013


Most races have a bonus or minus to experience gained, see the Races page for more information about values.

The XP required to reach level L from level L-1 is given by the ActorLevel.exp_chart function in /tome/load.lua . If L is 29 or below, the XP required to reach it from level L-1 is:

ceil(10 - L(L^2 - 88L + 87)/10)

If L is 30 or above, the XP required is:

ceil(10 - L(L^2 - 173L + 172)/20)

Note that you will not gain any XP from killing enemies that are too far below yourself in level.