Difference between revisions of "Stone vines (talent)"

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(Created page with "{{Ability_box |image=Stone vines.png |name=Stone vines |category_type=Spell |category=Earthen Vines |require=Level (0, 1...")
 
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|require=Level (0, 1, 2, 3, 4)
 
|require=Level (0, 1, 2, 3, 4)
 
Willpower (12, 14, 16, 18, 20)
 
Willpower (12, 14, 16, 18, 20)
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|cooldown=10
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|cost=15 Sustained Equilibrium
 
|use_mode=Active
 
|use_mode=Active
|desc=From the ground around you, you form living stone vines extending from your feet. Each turn the vines will attempt to seize a target within a radius (4,5,6,7). Affected creatures are pinned to the ground and take () Physical damage (And additional arcane if Eldritch vines are skilled) each turn for 10 turns. A creature entangled by the vines will have a chance to break free each turn and will automatically succeed if it is more than 11 grids away from you. The chance to affect targets and damage increase with talent level and Willpower. While Earthen vines are active your movement speed is reduced by 50%.
+
|desc=From the ground around you, you form living stone vines extending from your feet. Each turn the vines will attempt to seize a target within a radius (4,5,6,7). Affected creatures are pinned to the ground and take () Physical damage (And additional arcane if Eldritch vines are skilled) each turn for 10 turns. A creature entangled by the vines will have a chance to break free each turn and will automatically succeed if it is more than (8,9,10,11) grids away from you. The chance to affect targets and damage increase with talent level and Willpower. While Earthen vines are active your movement speed is reduced by 50%.
 
}}
 
}}

Revision as of 22:34, 30 March 2014

Stone vines
Stone vines.png
Game Version -
Category Type Spell
Category Earthen Vines
Requirements Level (0, 1, 2, 3, 4)

Willpower (12, 14, 16, 18, 20)

Use Mode Active
Cost 15 Sustained Equilibrium
Range Melee/Personal
Cooldown 10
Travel Speed Instantaneous
Use Speed -
Description From the ground around you, you form living stone vines extending from your feet. Each turn the vines will attempt to seize a target within a radius (4,5,6,7). Affected creatures are pinned to the ground and take () Physical damage (And additional arcane if Eldritch vines are skilled) each turn for 10 turns. A creature entangled by the vines will have a chance to break free each turn and will automatically succeed if it is more than (8,9,10,11) grids away from you. The chance to affect targets and damage increase with talent level and Willpower. While Earthen vines are active your movement speed is reduced by 50%.