Difference between revisions of "Mind storm (talent)"
From Tales of Maj'Eyal
(Filled out talent parameters and updated description) |
(Fixed talent cost. Added note on lack of friendly fire.) |
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Line 6: | Line 6: | ||
|require={{TalentReq/PsiWilHigh1}} | |require={{TalentReq/PsiWilHigh1}} | ||
|use_mode=Sustained | |use_mode=Sustained | ||
− | |cost=0 | + | |cost=0 Feedback |
|cooldown=12 | |cooldown=12 | ||
|range=7 | |range=7 | ||
Line 16: | Line 16: | ||
This effect is a psionic channel, and will break if you move.<br /> | This effect is a psionic channel, and will break if you move.<br /> | ||
The damage will scale with your Mindpower. | The damage will scale with your Mindpower. | ||
+ | |||
+ | ''Note: Bolts will pass harmlessly through friendly units.'' | ||
}} | }} |
Revision as of 05:04, 13 July 2014
Mind storm | ||
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Game Version | - | |
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Category Type | Psionic | |
Category | Discharge | |
Requirements | Level (10,11,12,13,14) Willpower (22,24,26,28,30) | |
Use Mode | Sustained | |
Cost | 0 Feedback | |
Range | 7 | |
Cooldown | 12 | |
Travel Speed | 1000% | |
Use Speed | 1 | |
Description | Unleash your subconscious on the world around you. While active, you fire up to X bolts each turn (one per hostile target) that deal X mind damage. Each bolt consumes 5 Feedback. Feedback gains beyond your maximum allowed amount may generate extra bolts (one bolt per X excess Feedback per target), but no more then X extra bolts per turn. Note: Bolts will pass harmlessly through friendly units. |