Difference between revisions of "Trained reactions (talent)"

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(Added talent)
 
(Added limits for cTL scaling)
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|desc=
 
While this talent is sustained, you anticipate deadly attacks against you.<br />
 
While this talent is sustained, you anticipate deadly attacks against you.<br />
Any time you would lose more than 40-24%<sup>[[Scaling#cTL|cTL]]</sup> of your life in a single hit, you instead duck out of the way and assume a defensive posture.<br />
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Any time you would lose more than 40-24%<sup>[[Scaling#cTL|cTL:L10%]]</sup> of your life in a single hit, you instead duck out of the way and assume a defensive posture.<br />
This reduces the triggering damage and all further damage in the same turn by 10-30%<sup>[[Scaling#cTL|cTL]]</sup>.<br />
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This reduces the triggering damage and all further damage in the same turn by 10-30%<sup>[[Scaling#cTL|cTL:L60%]]</sup>.<br />
 
You need 30 Stamina and an adjacent open tile to perform this feat (though it does not cause you to move).
 
You need 30 Stamina and an adjacent open tile to perform this feat (though it does not cause you to move).
 
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Revision as of 18:00, 23 July 2014

Trained reactions
(no image)
Game Version -
Category Type Technique
Category Acrobatics
Requirements Lvl (8,9,10,11,12) Dex (28,30,32,34,36)
Use Mode Sustained
Cost 10 Stamina
Range Melee/Personal
Cooldown 10
Travel Speed Instantaneous
Use Speed 1
Description While this talent is sustained, you anticipate deadly attacks against you.

Any time you would lose more than 40-24%cTL:L10% of your life in a single hit, you instead duck out of the way and assume a defensive posture.
This reduces the triggering damage and all further damage in the same turn by 10-30%cTL:L60%.
You need 30 Stamina and an adjacent open tile to perform this feat (though it does not cause you to move).