Difference between revisions of "Supercharge golem (talent)"
From Tales of Maj'Eyal
(Fixed CTL template parameter order) |
(Fixed regen rate. Forgot that cTSpD scaling does not commute with division) |
||
| Line 9: | Line 9: | ||
|cooldown={{CTL|0|24|20}} | |cooldown={{CTL|0|24|20}} | ||
|desc= | |desc= | ||
| − | You activate a special mode of your golem, boosting its regeneration rate by (60 + {{CTSPD| | + | You activate a special mode of your golem, boosting its regeneration rate by (60 + {{CTSPD|15|140}} / 7) life per turn for 7 turns. |
If your golem was dead, it is instantly brought back to life with {{CTL|100%|27|55%}} life. | If your golem was dead, it is instantly brought back to life with {{CTL|100%|27|55%}} life. | ||
Revision as of 20:06, 5 August 2014
| Supercharge golem | ||
| ||
| Game Version | - | |
|---|---|---|
| Category Type | Spell | |
| Category | Advanced Golemancy | |
| Requirements | Level (18,19,20,21,22) Magic (38,40,42,44,46) | |
| Use Mode | Activated | |
| Cost | 20 Mana | |
| Range | Melee/Personal | |
| Cooldown | 24–20cTL:0 | |
| Travel Speed | Instantaneous | |
| Use Speed | - | |
| Description | You activate a special mode of your golem, boosting its regeneration rate by (60 + [15]140cTSpD / 7) life per turn for 7 turns.
If your golem was dead, it is instantly brought back to life with 27–55%cTL:100% life. While supercharged, your golem is enraged and deals 25% more damage. | |
| Availability | - | |
