Difference between revisions of "Stalk (talent)"
From Tales of Maj'Eyal
Tomewikibot (Talk | contribs) (Created page with "{{Ability_box|image=Stalk.png|name=Stalk|category_type=Cursed|category=Endless hunt|desc=When you focus your attacks on ...") |
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− | {{Ability_box|image=Stalk.png|name=Stalk|category_type= | + | {{Ability_box |
+ | |image=Stalk.png | ||
+ | |name=Stalk | ||
+ | |category_type={{ct|Cursed}} | ||
+ | |category={{c|Endless Hunt}} | ||
+ | |require={{TalentReq/CursedWilReq1}} | ||
+ | |use_mode=Sustained | ||
+ | |cooldown=0 | ||
+ | |use_speed=0 | ||
+ | |desc= | ||
+ | When you focus your attacks on a single foe and strike them in melee for two consecutive turns, your hatred of them overcomes you and you begin to stalk them with single-minded purpose. The effect will last for 40 turns, or until your prey is dead. Stalking gives you bonuses against your foe that grows with each turn you hit them, and diminishes with each turn that you do not. | ||
+ | |||
+ | *Bonus level 1: +{{ctstd|Wil|10|30%}} Accuracy, +(0.33 * {{ctid|Str|10|35%|0.4}}) melee damage, +0.5 hate/turn prey was hit | ||
+ | *Bonus level 2: +(1.41 * {{ctstd|Wil|10|30%}}) Accuracy, +(0.67 * {{ctid|Str|10|35%|0.4}}) melee damage, +1 hate/turn prey was hit | ||
+ | *Bonus level 3: +(1.73 * {{ctstd|Wil|10|30%}}) Accuracy, +({{ctid|Str|10|35%|0.4}}) melee damage, +1.5 hate/turn prey was hit | ||
+ | |||
+ | The accuracy bonus improves with your Willpower, and the melee damage bonus with your Strength. | ||
+ | }} |
Latest revision as of 01:48, 21 August 2014
Stalk | ||
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Game Version | - | |
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Category Type | Cursed | |
Category | Endless Hunt | |
Requirements | Level (0,1,2,3,4) Willpower (12,14,16,18,20) | |
Use Mode | Sustained | |
Cost | - | |
Range | Melee/Personal | |
Cooldown | 0 | |
Travel Speed | Instantaneous | |
Use Speed | Instant | |
Description | When you focus your attacks on a single foe and strike them in melee for two consecutive turns, your hatred of them overcomes you and you begin to stalk them with single-minded purpose. The effect will last for 40 turns, or until your prey is dead. Stalking gives you bonuses against your foe that grows with each turn you hit them, and diminishes with each turn that you do not.
The accuracy bonus improves with your Willpower, and the melee damage bonus with your Strength. |