Difference between revisions of "Shadow warriors (talent)"
From Tales of Maj'Eyal
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| − | {{ | + | {{Ability box |
| − | |name=Shadow | + | |image=Shadow warriors.png |
| − | |category_type= | + | |name=Shadow Warriors |
| − | |category= | + | |category_type={{ct|Cursed}} |
| − | |require= | + | |category={{c|Shadows}} |
| − | + | |require={{TalentReq/CursedCunReq2}} | |
| − | |use_mode= | + | |use_mode=Passive |
| − | | | + | |desc= |
| − | + | Instill hate in your shadows, strengthening their attacks. They gain (-11.5 + 23 * √ Talent Level)% extra Accuracy and (-17.5 + 35 * √ Talent Level)% extra damage. | |
| − | + | ||
| − | + | The fury of their attacks gives them the ability to try to {{t|Dominate}} their foes, at talent level (Raw Talent level), increasing all damage taken by that foe for 4 turns. The chance to use {{t|Dominate}}, provided another attack spell is not used first, is {{cl|√ Talent Level|100%|7|1|15.65%|2.23}}. | |
| − | + | ||
| + | They also gain the ability to Fade when hit, avoiding all damage until their next turn, with a cooldown of (8 - Raw Talent Level) turns (minimum 3). | ||
| + | }} | ||
Revision as of 09:46, 21 August 2014
| Shadow Warriors | ||
| ||
| Game Version | - | |
|---|---|---|
| Category Type | Cursed | |
| Category | Shadows | |
| Requirements | Level (4,5,6,7,8) Cunning (20,22,24,26,28) | |
| Use Mode | Passive | |
| Cost | - | |
| Range | - | |
| Cooldown | - | |
| Travel Speed | - | |
| Use Speed | - | |
| Description | Instill hate in your shadows, strengthening their attacks. They gain (-11.5 + 23 * √ Talent Level)% extra Accuracy and (-17.5 + 35 * √ Talent Level)% extra damage.
The fury of their attacks gives them the ability to try to Dominate their foes, at talent level (Raw Talent level), increasing all damage taken by that foe for 4 turns. The chance to use Dominate, provided another attack spell is not used first, is 7–15.65%cL:100% as √ Talent Level varies from 1–2.23. They also gain the ability to Fade when hit, avoiding all damage until their next turn, with a cooldown of (8 - Raw Talent Level) turns (minimum 3). | |
