Difference between revisions of "Lure (talent)"
From Tales of Maj'Eyal
(Updated talent) |
(Added list of triggerable traps) |
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Project a noisy lure for {{CTS|5|9||raw}} turns that attracts all creatures in a radius {{CTS|4|8||raw}} to it. | Project a noisy lure for {{CTS|5|9||raw}} turns that attracts all creatures in a radius {{CTS|4|8||raw}} to it. | ||
− | At level 5, when the lure is destroyed, it will trigger | + | At level 5, when the lure is destroyed, it will trigger the following traps in a radius of 2 around it: |
+ | *{{t|Explosion Trap}} | ||
+ | *{{t|Flash Bang Trap}} | ||
+ | *{{t|Poison Gas Trap}} | ||
Use of this talent will not break stealth. | Use of this talent will not break stealth. | ||
}} | }} |
Revision as of 11:46, 30 August 2014
Lure | ||
Game Version | - | |
---|---|---|
Category Type | Cunning | |
Category | Trapping | |
Requirements | Level (4,5,6,7,8) Cun (20,22,24,26,28) | |
Use Mode | Activated | |
Cost | 15 Stamina | |
Range | 6–11cTS | |
Cooldown | 15 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | Project a noisy lure for 5–9cTS turns that attracts all creatures in a radius 4–8cTS to it.
At level 5, when the lure is destroyed, it will trigger the following traps in a radius of 2 around it: Use of this talent will not break stealth. |