Difference between revisions of "Lure (talent)"

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(Updated talent)
(Added list of triggerable traps)
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Project a noisy lure for {{CTS|5|9||raw}} turns that attracts all creatures in a radius {{CTS|4|8||raw}} to it.
 
Project a noisy lure for {{CTS|5|9||raw}} turns that attracts all creatures in a radius {{CTS|4|8||raw}} to it.
  
At level 5, when the lure is destroyed, it will trigger some traps in a radius of 2 around it (check individual traps to see if they are triggered).
+
At level 5, when the lure is destroyed, it will trigger the following traps in a radius of 2 around it:
 +
*{{t|Explosion Trap}}
 +
*{{t|Flash Bang Trap}}
 +
*{{t|Poison Gas Trap}}
  
 
Use of this talent will not break stealth.
 
Use of this talent will not break stealth.
 
}}
 
}}

Revision as of 11:46, 30 August 2014

Lure
Lure.png
Game Version -
Category Type Cunning
Category Trapping
Requirements Level (4,5,6,7,8) Cun (20,22,24,26,28)
Use Mode Activated
Cost 15 Stamina
Range 6–11cTS
Cooldown 15
Travel Speed Instantaneous
Use Speed -
Description Project a noisy lure for 5–9cTS turns that attracts all creatures in a radius 4–8cTS to it.

At level 5, when the lure is destroyed, it will trigger the following traps in a radius of 2 around it:

Use of this talent will not break stealth.