Difference between revisions of "Waking nightmare (talent)"

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(Updated talent)
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{{Ability_box
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{{Ability box
 
|image=Waking nightmare.png
 
|image=Waking nightmare.png
|name=Waking nightmare
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|name=Waking Nightmare
|category_type=[[Psionic (category type)|Psionic]]
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|category_type={{ct|Psionic}}
|category=[[Nightmare (category)|Nightmare]]
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|category={{c|Nightmare}}
 
|require={{TalentReq/PsiWilHigh3}}
 
|require={{TalentReq/PsiWilHigh3}}
|use_mode=Activated
 
 
|range=7
 
|range=7
 
|cost=20 Psi
 
|cost=20 Psi
 
|cooldown=10
 
|cooldown=10
|travel_speed=Instant
 
|use_speed=1 turn
 
 
|desc=
 
|desc=
Inflicts 5–50<sup>[[Scaling#cTMD|cTMD]]</sup> darkness damage each turn for 5–9<sup>[[Scaling#cTS|cTS]]</sup> turns, and has a 0–35.75%<sup>[[Scaling#cL|cL]]</sup> chance as 15–50<sup>[[Scaling#cTMD|cTMD]]</sup> varies from 0–35.75 to randomly cause blindness, stun, or confusion (lasting 3 turns).
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Inflicts {{ctmd|5|50}} darkness damage each turn for {{cts|5|9}} turns, and has a chance to randomly cause blindness, stun, or confusion (lasting 3 turns).
  
If the target is sleeping, the chance of avoiding a negative effect will be halved and fear immunity will be ignored.
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The chance to inflict a debuff is {{cl|{{ctmd|15|50}}|100%|0|0|35.75%|35.75}}.
  
The damage will scale with your Mindpower.
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If the target is sleeping, the chance of avoiding a negative effect will be halved and fear immunity will be ignored.
 
}}
 
}}

Revision as of 10:16, 7 September 2014

Waking Nightmare
Waking nightmare.png
Game Version -
Category Type Psionic
Category Nightmare
Requirements Level (18,19,20,21,22) Willpower (38,40,42,44,46)
Use Mode Activated
Cost 20 Psi
Range 7
Cooldown 10
Travel Speed Instantaneous
Use Speed -
Description Inflicts [5]50cTMD darkness damage each turn for 5–9cTS turns, and has a chance to randomly cause blindness, stun, or confusion (lasting 3 turns).

The chance to inflict a debuff is 0–35.75%cL:100% as [15]50cTMD varies from 0–35.75.

If the target is sleeping, the chance of avoiding a negative effect will be halved and fear immunity will be ignored.