Difference between revisions of "Spin fate (talent)"
From Tales of Maj'Eyal
								
												
				|  (Updated talent) |  (Cleanup) | ||
| Line 1: | Line 1: | ||
| − | {{ | + | {{Ability box | 
| |image=Spin fate.png | |image=Spin fate.png | ||
| − | |name=Spin  | + | |name=Spin Fate | 
| − | |category_type= | + | |category_type={{ct|Chronomancy}} | 
| − | |category= | + | |category={{c|Chronomancy}} | 
| |require={{TalentReq/TemporalReq4}} | |require={{TalentReq/TemporalReq4}} | ||
| |use_mode=Passive | |use_mode=Passive | ||
| |desc= | |desc= | ||
| − | You've learned to make minor corrections in how future events unfold.  Each time you make a saving throw, all your saves are increased by  | + | You've learned to make minor corrections in how future events unfold.  Each time you make a saving throw, all your saves are increased by {{cts|1|5|0.75}} (stacking up to a maximum of five times). | 
| − | The effect will last  | + | |
| + | The effect will last {{cts|2|6|log}} turns, but the duration will refresh every time it's reapplied. | ||
| }} | }} | ||
Revision as of 11:29, 7 September 2014
| Spin Fate | ||
|   | ||
| Game Version | - | |
|---|---|---|
| Category Type | Chronomancy | |
| Category | Chronomancy | |
| Requirements | Level (12,13,14,15,16) Wil (36,38,40,42,44) | |
| Use Mode | Passive | |
| Cost | - | |
| Range | - | |
| Cooldown | - | |
| Travel Speed | - | |
| Use Speed | - | |
| Description | You've learned to make minor corrections in how future events unfold.  Each time you make a saving throw, all your saves are increased by 1–5cTS:0.75P (stacking up to a maximum of five times). The effect will last 2–6cTS:log turns, but the duration will refresh every time it's reapplied. | |


