Difference between pages "Healing light (talent)" and "Gem golem (talent)"

From Tales of Maj'Eyal
(Difference between pages)
Jump to: navigation, search
(Cleanup)
 
(Damage type chosen randomly)
 
Line 1: Line 1:
 
{{Ability box
 
{{Ability box
|image=Healing light.png
+
|image=Gem golem.png
|name=Healing Light
+
|name=Gem Golem
|category_type={{ct|Celestial}}
+
|category_type={{ct|Spell}}
|category={{c|Light}}
+
|category={{c|Advanced Golemancy}}
|require={{TalentReq/SpellsReq1}}
+
|require={{TalentReq/SpellsReqHigh2}}
|cost=-10 Positive
+
|use_mode=Passive
|cooldown=10
+
 
|desc=
 
|desc=
An invigorating ray of Sunlight shines on you, healing your body for {{ctspd|20|440}} life.
+
Insert a pair of gems into your golem, providing it with the gem bonuses and changing its melee attack damage type. The damage type of any particular melee attack will be randomly chosen from among the equipped gems.
  
The amount healed will increase with your Spellpower.
+
You may remove the gems and insert different ones; this does not destroy the gems you remove.
 +
 
 +
Gem level usable: (Raw Talent Level)
 +
 
 +
Gem changing is done in the golem's inventory.
 
}}
 
}}

Latest revision as of 16:42, 10 September 2014

Gem Golem
Gem golem.png
Game Version -
Category Type Spell
Category Advanced Golemancy
Requirements Level (14,15,16,17,18) Magic (30,32,34,36,38)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description Insert a pair of gems into your golem, providing it with the gem bonuses and changing its melee attack damage type. The damage type of any particular melee attack will be randomly chosen from among the equipped gems.

You may remove the gems and insert different ones; this does not destroy the gems you remove.

Gem level usable: (Raw Talent Level)

Gem changing is done in the golem's inventory.