Difference between revisions of "Demon horns (talent)"
From Tales of Maj'Eyal
(Created page with "{{Ability box |image=Demon horns.png |name=Demon horns |category_type={{ct|Corruption}} |category={{c|Infernal Combat}} |require={{TalentReq/SpellsReq4}} |use_mode=Activated |...") |
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Revision as of 18:28, 9 January 2015
Demon horns | ||
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Game Version | - | |
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Category Type | Corruption | |
Category | Infernal Combat | |
Requirements | Lvl (12,13,14,15,16) Mag (36,38,40,42,44) | |
Use Mode | Activated | |
Cost | 18 Stam 12 Vim | |
Range | Melee/Personal | |
Cooldown | 14 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | Demon horns temporarily grow on your shield as you bash a foe with it for 151-xxx% damage.
If the attack hits, the creature is impaled by the horns, causing it to bleed black blood for 50% of the damage done as darkness over 5 turns. Any time you damage this foe in melee while it bleeds, you get healed for 50-xx (this can only happen once per turn). The healing power increases with your Spellpower. |