Difference between revisions of "Demon horns (talent)"

From Tales of Maj'Eyal
Jump to: navigation, search
(Created page with "{{Ability box |image=Demon horns.png |name=Demon horns |category_type={{ct|Corruption}} |category={{c|Infernal Combat}} |require={{TalentReq/SpellsReq4}} |use_mode=Activated |...")
(No difference)

Revision as of 18:28, 9 January 2015

Demon horns
Demon horns.png
Game Version -
Category Type Corruption
Category Infernal Combat
Requirements Lvl (12,13,14,15,16) Mag (36,38,40,42,44)
Use Mode Activated
Cost 18 Stam 12 Vim
Range Melee/Personal
Cooldown 14
Travel Speed Instantaneous
Use Speed -
Description Demon horns temporarily grow on your shield as you bash a foe with it for 151-xxx% damage.

If the attack hits, the creature is impaled by the horns, causing it to bleed black blood for 50% of the damage done as darkness over 5 turns.

Any time you damage this foe in melee while it bleeds, you get healed for 50-xx (this can only happen once per turn).

The healing power increases with your Spellpower.