Difference between revisions of "Flexible combat (talent)"
From Tales of Maj'Eyal
(Improved description) |
(Nothing seems to cap Flexible combat at once per turn no matter the definition of turn) |
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Dual wielding is treated as two weapon hits in one attack, so it will '''not''' grant an extra chance to execute Flexible Combat. | Dual wielding is treated as two weapon hits in one attack, so it will '''not''' grant an extra chance to execute Flexible Combat. | ||
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Revision as of 15:44, 13 April 2015
Flexible Combat | ||
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Game Version | - | |
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Category Type | Prodigies | |
Category | Strength | |
Requirements | Strength 50 | |
Use Mode | Passive | |
Cost | - | |
Range | - | |
Cooldown | - | |
Travel Speed | - | |
Use Speed | - | |
Description | Each time that you make a melee attack you have a 60% chance to execute an additional unarmed strike.
Learning this talent allows you to see the combat stats on gloves. Dual wielding is treated as two weapon hits in one attack, so it will not grant an extra chance to execute Flexible Combat. |