Difference between revisions of "Device mastery (talent)"

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(Created page with "{{Ability_box |game_version=1.5.2 |image=Charm mastery.png |name=Device Mastery |category_type=Cunning |category=Survival |...")
 
(Updated version number to show this is still accurate in the current version (tome 1.7.6, embers 1.1.10))
 
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{{Ability_box
 
{{Ability_box
|game_version=1.5.2
 
|image=Charm mastery.png
 
 
|name=Device Mastery
 
|name=Device Mastery
|category_type=[[Cunning (category type)|Cunning]]
+
|image=Charm mastery.png
|category=[[Survival (category)|Survival]]
+
|game_version=1.7.6
 +
|category_type={{ct|Cunning}}
 +
|category={{c|Survival}}
 
|require={{TalentReq/CunsReq2}}
 
|require={{TalentReq/CunsReq2}}
 
|use_mode=Passive
 
|use_mode=Passive
 
|desc=
 
|desc=
Your cunning manipulations allows you to use charms (wands, totems and torques) more efficiently, reducing their cooldowns and the power cost of all usable items by (100 * Talent Level / (Talent Level + 7.5))%.
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Your cunning manipulations allows you to use charms (wands, totems and torques) more efficiently, reducing their cooldowns and the power cost of all usable items by {{ctl|100%|15|40%}} (mastery level of {{c|Survival}} is set to 1.0 for this calculation).
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In addition your knowledge of devices allows you to disarm known traps, using a disarm power of {{cs|(0.25 * Cun * Talent Level)|10|3.75|90|125|0.25}}.
  
In addition your knowledge of devices allows you to disarm known traps (disarm power improves with Cunning).
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''The disarm power shown here in-game also includes any trap disarming bonuses you may have (from items), which are added to the number given by this formula.''
 
}}
 
}}

Latest revision as of 01:12, 15 March 2024

Device Mastery
Charm mastery.png
Game Version 1.7.6
Category Type Cunning
Category Survival
Requirements Level (4,5,6,7,8) Cun (20,22,24,26,28)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description Your cunning manipulations allows you to use charms (wands, totems and torques) more efficiently, reducing their cooldowns and the power cost of all usable items by 15–40%cTL:100% (mastery level of Survival is set to 1.0 for this calculation).

In addition your knowledge of devices allows you to disarm known traps, using a disarm power of 10–90cS:0.25P as (0.25 * Cun * Talent Level) varies from 3.75–125.

The disarm power shown here in-game also includes any trap disarming bonuses you may have (from items), which are added to the number given by this formula.