Difference between revisions of "Master marksman (talent)"

From Tales of Maj'Eyal
Jump to: navigation, search
(Created page with "{{Ability box |name=Master Marksman |game_version=1.5.2 |category_type={{ct|Technique}} |category={{c|Marksmanship}} |require={{TalentReq/TechsDexReq1}} |use_mode=Passive |des...")
 
 
(2 intermediate revisions by the same user not shown)
Line 1: Line 1:
 
{{Ability box
 
{{Ability box
 +
|image=master_marksman.png
 
|name=Master Marksman
 
|name=Master Marksman
 
|game_version=1.5.2
 
|game_version=1.5.2
 
|category_type={{ct|Technique}}
 
|category_type={{ct|Technique}}
 
|category={{c|Marksmanship}}
 
|category={{c|Marksmanship}}
|require={{TalentReq/TechsDexReq1}}
+
|require=Dex (18, 24, 30, 36, 42)
 
|use_mode=Passive
 
|use_mode=Passive
 
|desc=
 
|desc=
Increases Physical Power by (10 * Talent Level) and increases weapon damage by (22.36 * √ Talent Level)% when using bows or slings, as well as your reload rate by Talent Level - 1.
+
Increases Physical Power by (10 * Talent Level) and increases weapon damage by (22.36 * √ Talent Level)% when using bows or slings, as well as your reload rate by {{cTS|0|2.7|log}}.
  
 
In addition, your Shoot has a 15% chance to mark targets on hit.
 
In addition, your Shoot has a 15% chance to mark targets on hit.

Latest revision as of 04:22, 10 April 2017

Master Marksman
Master marksman.png
Game Version 1.5.2
Category Type Technique
Category Marksmanship
Requirements Dex (18, 24, 30, 36, 42)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description Increases Physical Power by (10 * Talent Level) and increases weapon damage by (22.36 * √ Talent Level)% when using bows or slings, as well as your reload rate by 0–2.7cTS:log.

In addition, your Shoot has a 15% chance to mark targets on hit.

The mark lasts for 5 turns, grants you visibility of the target (even through walls and other concealment), and causes them to become vulnerable to Headshot, Volley, and Called Shots.