Difference between revisions of "Militant mind (talent)"
From Tales of Maj'Eyal
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{{Ability box | {{Ability box | ||
+ | |game_version=1.7.6 | ||
|image=Militant mind_2017.png | |image=Militant mind_2017.png | ||
|name=Militant Mind | |name=Militant Mind | ||
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Halflings have always been a very organised and methodical race; the more foes they face, the more organised they are. | Halflings have always been a very organised and methodical race; the more foes they face, the more organised they are. | ||
− | If two or more foes are in sight your Physical Power, Physical Save, Spellpower, Spell Save, Mental Save, and Mindpower are increased by ( | + | If two or more foes are in sight your Physical Power, Physical Save, Spellpower, Spell Save, Mental Save, and Mindpower are increased by (2 * Talent Level) per foe (up to 5 foes). |
}} | }} |
Latest revision as of 16:22, 28 August 2023
Militant Mind | ||
Game Version | 1.7.6 | |
---|---|---|
Category Type | Race | |
Category | Halfling | |
Requirements | Level (16,17,18,19,20) | |
Use Mode | Passive | |
Cost | - | |
Range | - | |
Cooldown | - | |
Travel Speed | - | |
Use Speed | - | |
Description | Halflings have always been a very organised and methodical race; the more foes they face, the more organised they are.
If two or more foes are in sight your Physical Power, Physical Save, Spellpower, Spell Save, Mental Save, and Mindpower are increased by (2 * Talent Level) per foe (up to 5 foes). |