Difference between revisions of "Lucid shot (talent)"
From Tales of Maj'Eyal
m |
CestLaDonut (Talk | contribs) (Updated to tome 1.7.6, embers 1.1.10, added use speed (steamtech)) |
||
| Line 2: | Line 2: | ||
|image=Lucid shot.png | |image=Lucid shot.png | ||
|name=Lucid shot | |name=Lucid shot | ||
| − | |game_version=1. | + | |game_version=1.7.6 |
| − | |embers_version=1. | + | |embers_version=1.1.10 |
|category_type={{ct|Steamtech}} | |category_type={{ct|Steamtech}} | ||
|category={{c|Dread}} | |category={{c|Dread}} | ||
|require={{req|cun|30|14}} | |require={{req|cun|30|14}} | ||
|cooldown=8 | |cooldown=8 | ||
| − | |cost=10 Steam +10 Psi | + | |cost=10 Steam + 10 Psi |
|range=Steamgun range | |range=Steamgun range | ||
| + | |use_speed=Steamtech | ||
|desc=Fire a powerful shot at a foe doing {{ctwd|150|250%}} weapon damage. | |desc=Fire a powerful shot at a foe doing {{ctwd|150|250%}} weapon damage. | ||
If the creature, or any creatures in radius 3, was affected by a fear or nightmare effect it violently wakes up, shaking it off only to find itself disoriented, unable to discern friends from foes for {{CTL|10|3|7}} turns. | If the creature, or any creatures in radius 3, was affected by a fear or nightmare effect it violently wakes up, shaking it off only to find itself disoriented, unable to discern friends from foes for {{CTL|10|3|7}} turns. | ||
}} | }} | ||
Latest revision as of 22:48, 14 March 2024
| Lucid shot | ||
| ||
| Game Version | 1.7.6 | |
|---|---|---|
| Category Type | Steamtech | |
| Category | Dread | |
| Requirements | Lvl (14,15,16,17,18) Cun (30,32,34,36,38) | |
| Use Mode | Activated | |
| Cost | 10 Steam + 10 Psi | |
| Range | Steamgun range | |
| Cooldown | 8 | |
| Travel Speed | Instantaneous | |
| Use Speed | Steamtech | |
| Description | Fire a powerful shot at a foe doing 150–250%cTWD weapon damage.
If the creature, or any creatures in radius 3, was affected by a fear or nightmare effect it violently wakes up, shaking it off only to find itself disoriented, unable to discern friends from foes for 3–7cTL:10 turns. | |
