Difference between revisions of "Reabsorb (talent)"

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(Created page with "{{Ability_box|image=Reabsorb.png|name=Reabsorb|category_type=Wild-gift|category=Ooze|desc=You randomly merge with an adjacent...")
 
(notes on (bad) interaction with infusion runes)
 
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{{Ability_box|image=Reabsorb.png|name=Reabsorb|category_type=[[Wild-gift (category type)|Wild-gift]]|category=[[Ooze (category)|Ooze]]|desc=You randomly merge with an adjacent bloated ooze, granting your a 50% damage resistance for X turns. The merging also releases a burst of antimagic all around, dealing X manaburn damage in radius X. The effect will increase with your Mindpower.}}
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{{Ability box
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|game_version=1.7.6
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|name=Reabsorb
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|image=Reabsorb.png
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|category_type={{ct|Wild-Gift}}
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|category={{c|Ooze}}
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|require={{TalentReq/GiftsReq2}}
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|cost=10 Equilibrium
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|cooldown=15
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|use_speed=Mind
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|desc=
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You randomly merge with an adjacent bloated ooze, granting you 40% all damage resistance for {{cts|4|8}} turns. (See notes below for side-effects by wild infusions).
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This process releases a burst of antimagic, dealing {{ctmd|15|200}} Manaburn damage in radius 3.
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This talent allows you to restore (0.2 + {{ctmd|0|1.4}}) Equilibrium per turn while Mitosis is active.
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The damage, duration and Equilibrium restoration increase with your Mindpower.
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}}
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Notes:
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* The 40% damage resistance will be overwritten by the corresponding (often weaker) resistance from [[Inscription#Common_Infusions|wild infusions]].

Latest revision as of 14:15, 25 August 2024

Reabsorb
Reabsorb.png
Game Version 1.7.6
Category Type Wild-Gift
Category Ooze
Requirements Level (4,5,6,7,8) Willpower (20,22,24,26,28)
Use Mode Activated
Cost 10 Equilibrium
Range Melee/Personal
Cooldown 15
Travel Speed Instantaneous
Use Speed Mind
Description You randomly merge with an adjacent bloated ooze, granting you 40% all damage resistance for 4–8cTS turns. (See notes below for side-effects by wild infusions).

This process releases a burst of antimagic, dealing [15]200cTMD Manaburn damage in radius 3.

This talent allows you to restore (0.2 + [0]1.4cTMD) Equilibrium per turn while Mitosis is active.

The damage, duration and Equilibrium restoration increase with your Mindpower.


Notes:

  • The 40% damage resistance will be overwritten by the corresponding (often weaker) resistance from wild infusions.