Difference between revisions of "Penitence"
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{{Artifact | {{Artifact | ||
|name=Penitence | |name=Penitence | ||
+ | |image=Staff_penitence.png | ||
|unid=glowing staff | |unid=glowing staff | ||
|type=Staff | |type=Staff | ||
|source={{Arc}}, {{nat}} | |source={{Arc}}, {{nat}} | ||
− | |require=24 | + | |require=Magic 24 |
|rarity=200 | |rarity=200 | ||
|level=10-18 | |level=10-18 | ||
|cost=125-200 | |cost=125-200 | ||
|tier=2 | |tier=2 | ||
− | |basepower=15- | + | |basepower=15.0-18.0 |
− | |usestat=80% | + | |usestat=80% Magic |
− | |apr=4 | + | |apr=+4 |
|damtype={{Nature}} | |damtype={{Nature}} | ||
|resistances=+30% {{blight}} | |resistances=+30% {{blight}} | ||
|abilities=Spellpower: +15 | |abilities=Spellpower: +15 | ||
− | Spell | + | |
+ | Spell critical chance: +10.0% | ||
Spell save: +15 | Spell save: +15 | ||
Line 21: | Line 23: | ||
Damage affinity (heal): 20% {{nature}} | Damage affinity (heal): 20% {{nature}} | ||
− | Talent granted: +1 {{t|Command Staff}} | + | '''Talent granted:''' +1 {{t|Command Staff}} |
− | + | It can be used to cure up to {{CSS|Mag|2.5|6|log}} diseases or poisons (based on Magic) (costing 10 power out of 60). | |
'''When wielded by a Shalore:''' | '''When wielded by a Shalore:''' | ||
*+10% {{blight}} resistance | *+10% {{blight}} resistance | ||
− | *+50% | + | *+50% Disease immunity |
− | |description=''A powerful staff sent in secret to Angolwen by the Shaloren, | + | |description=''A powerful staff sent in secret to Angolwen by the Shaloren, to aid their fighting of the plagues following the Spellblaze.'' |
− | + | ||
''Its power is not to harm, but to heal and protect.'' | ''Its power is not to harm, but to heal and protect.'' | ||
}} | }} | ||
+ | |||
+ | '''Note:''' As a Shalore, you can change this staff's Spellpower and Spell critical chance values by using Command Staff. The "maximum" values are 27/1 and 3/14 (power/crit respectively). |
Latest revision as of 10:29, 29 July 2023
Penitence | |||||||
---|---|---|---|---|---|---|---|
Un-ID'ed name | glowing staff | ||||||
Type | Staff | ||||||
Power source | Arcane, Nature | ||||||
Requirement | Magic 24 | ||||||
Rarity | Level range | Cost | Tier | ||||
200 | 10-18 | 125-200 | 2 | ||||
Combat statistics | |||||||
Base Power | Uses Stat | Damage Type | APR | Critical | Armor | Defense | Fatigue |
15.0-18.0 | 80% Magic | Nature | +4 | - | - | - | - |
Modifiers | |||||||
Damage On Hit | Changes Damage | Damage Conversion | Damage When Wearer Hit | ||||
- | - | - | - | ||||
Movement Speed | Maximum Encumbrance | Maximum Life | Healing Mod | ||||
- | - | - | - | ||||
Changes Resistances | Changes Resistances Penetration | ||||||
+30% Blight | - | ||||||
Changes Immunities | - | ||||||
Changes Stats | - | ||||||
Abilities | Spellpower: +15
Spell critical chance: +10.0% Spell save: +15 Damage affinity (heal): 20% Nature Talent granted: +1 Command Staff It can be used to cure up to 2.5–6cSS:Mag,logP diseases or poisons (based on Magic) (costing 10 power out of 60). When wielded by a Shalore:
| ||||||
Description | A powerful staff sent in secret to Angolwen by the Shaloren, to aid their fighting of the plagues following the Spellblaze.
Its power is not to harm, but to heal and protect. |
Note: As a Shalore, you can change this staff's Spellpower and Spell critical chance values by using Command Staff. The "maximum" values are 27/1 and 3/14 (power/crit respectively).