Difference between revisions of "Thermal shield (talent)"

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{{Ability_box|image=Thermal shield.png|name=Thermal shield|category_type=[[Psionic (category type)|Psionic]]|category=[[Absorption (category)|Absorption]]|desc=Surround yourself with a shield that will absorb X% of any fire or cold attack, up to a maximum of X damage per attack. Deactivating the shield spikes it up to a temporary (five turns) X point shield. Every time your shield absorbs damage, you gain two points of Psi, plus an additional point for every X points of damage absorbed. Spiked shields absorb energy as Psi more efficiently. These values scale with your Mindpower.}}
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{{Ability_box
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|image=Thermal shield.png
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|name=Thermal shield
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|category_type=[[Psionic (category type)|Psionic]]
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|category=[[Absorption (category)|Absorption]]
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|require={{TalentReq/PsiCunReq2}}
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|use_mode=Sustained
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|cost=10 Psi
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|cooldown={{ctl|5|14|10|raw}}
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|use_speed=Instant
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|desc=
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Surround yourself with a shield that will absorb {{ctl|100%|20|55%}} of any fire/cold/light/arcane attack, up to a maximum of {{ctmd|20|100}} damage per attack.  
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Every time your shield absorbs damage, you convert some of the attack into energy, gaining two points of Psi, plus an additional point for every (100 - {{ctmd|40|50}}) points of damage absorbed, up to a maximum (2 + {{cts|0.3|1}}) points each turn.
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At talent level 3, when you de-activate the shield twice the absorbed damage in the last 3 turns is released as a full psionic shield (absorbing all damage).
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The maximum amount of damage your shield can absorb and the efficiency of the psi gain scale with your mindpower.
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You can only have two of these shields active at once.
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}}

Latest revision as of 19:40, 11 April 2017

Thermal shield
Thermal shield.png
Game Version -
Category Type Psionic
Category Absorption
Requirements Level (4,5,6,7,8) Cunning (20,22,24,26,28)
Use Mode Sustained
Cost 10 Psi
Range Melee/Personal
Cooldown 14–10cTL:5,raw
Travel Speed Instantaneous
Use Speed Instant
Description Surround yourself with a shield that will absorb 20–55%cTL:100% of any fire/cold/light/arcane attack, up to a maximum of [20]100cTMD damage per attack.

Every time your shield absorbs damage, you convert some of the attack into energy, gaining two points of Psi, plus an additional point for every (100 - [40]50cTMD) points of damage absorbed, up to a maximum (2 + 0.3–1cTS) points each turn.

At talent level 3, when you de-activate the shield twice the absorbed damage in the last 3 turns is released as a full psionic shield (absorbing all damage).

The maximum amount of damage your shield can absorb and the efficiency of the psi gain scale with your mindpower.

You can only have two of these shields active at once.