Difference between revisions of "Netherblast (talent)"
From Tales of Maj'Eyal
(Maybe better to just write "gain insanity" to be clear) |
m (Removed FC category since no other spells in DLC have it.) |
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The damage will increase with your Spellpower. | The damage will increase with your Spellpower. | ||
− | ''Note: the darkness and temporal damage can be boosted by elemental damage bonuses, but the backlash will remain at 10% of the base damage dealt'' | + | ''Note 1: the darkness and temporal damage can be boosted by elemental damage bonuses, but the backlash will remain at 10% of the base damage dealt'' |
− | + | ||
− | + | ''Note 2: this talent normally launches a projectile, but when empowered by {{t|Halo of Ruin}}, it can pass through enemies to hit the target immediately'' | |
+ | }} |
Latest revision as of 13:29, 3 August 2023
Netherblast | ||
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Game Version | 1.7.4 | |
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Category Type | Demented | |
Category | Nether | |
Requirements | Level (0,1,2,3,4) Magic (12,14,16,18,20) | |
Use Mode | Activated | |
Cost | Gain 11 Insanity | |
Range | 10 | |
Cooldown | 3 | |
Travel Speed | 1000% | |
Use Speed | Spell | |
Description | Fire a burst of unstable void energy, dealing 30+[20]250cTSpD darkness damage and 30+[20]250cTSpD temporal damage to the target. The power of this spell inflicts entropic backlash on you, causing you to take 10% of the damage dealt over 8 turns. This damage counts as entropy for the purpose of Entropic Gift.
The damage will increase with your Spellpower. Note 1: the darkness and temporal damage can be boosted by elemental damage bonuses, but the backlash will remain at 10% of the base damage dealt Note 2: this talent normally launches a projectile, but when empowered by Halo of Ruin, it can pass through enemies to hit the target immediately |