Difference between revisions of "Bone shield (talent)"

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(Update based on commit "Revise Defiler talents": https://git.net-core.org/tome/t-engine4/commit/bb74a0810a5fc27e8acb4c15e261e2f9c53b8556)
(tag my previous edits to version 1.7.4, also add travel and use speeds)
 
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|image=Bone shield.png
 
|image=Bone shield.png
 
|name=Bone Shield
 
|name=Bone Shield
 +
|game_version=1.7.4
 
|category_type={{ct|Corruption}}
 
|category_type={{ct|Corruption}}
 
|category={{c|Bone}}
 
|category={{c|Bone}}
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|cost=50 Vim
 
|cost=50 Vim
 
|cooldown=15
 
|cooldown=15
 +
|travel_speed=Instantaneous
 +
|use_speed=Spell
 
|desc=
 
|desc=
 
Bone shields start circling around you. They will each fully absorb one instance of damage.
 
Bone shields start circling around you. They will each fully absorb one instance of damage.

Latest revision as of 00:45, 18 September 2021

Bone Shield
Bone shield.png
Game Version 1.7.4
Category Type Corruption
Category Bone
Requirements Level (12,13,14,15,16) Magic (36,38,40,42,44)
Use Mode Sustained
Cost 50 Vim
Range Melee/Personal
Cooldown 15
Travel Speed Instantaneous
Use Speed Spell
Description Bone shields start circling around you. They will each fully absorb one instance of damage.

1–3.5cTS shield(s) will be generated when first activated.

Then every 16–4.5cTL:3 turns a new one will be created if not full.

This will only trigger on hits over (Spellpower * 0.7) damage based on Spellpower.