Difference between revisions of "Glacial waste (category)"
(Created category. Can fill in talents later.) |
(Fixed Hiemal spelling) |
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− | {{: | + | {{:Hiemal shield (talent)}}{{:Desolate waste (talent)}}{{:Crumbling earth (talent)}}{{:Bleak guard (talent)}}<noinclude>[[Category:Category]]</noinclude> |
Latest revision as of 19:35, 29 October 2021
Hiemal Shield | ||
Game Version | 1.7.4 | |
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Category Type | Spell | |
Category | Glacial Waste | |
Requirements | Lvl (0,1,2,3,4) Mag (12,14,16,18,20) | |
Use Mode | Sustained | |
Cost | 1 Soul and 30 Mana (only to activate) | |
Range | 10 | |
Cooldown | 25 | |
Travel Speed | Instantaneous | |
Use Speed | Spell | |
Description | Conjure a shield of ice around you that can absorb a total of [10]450cTSpD damage.
Anytime it does it retaliates by sending a bolt of ice at the attacker, dealing [10]60cTSpD cold damage (this can only happen once per turn per creature). When you are above 1 life it only affects 66.6% of the damage, letting through the rest. When you are under 1 life it affects 100% of the damage and also reduces the damage of critical hits by 10–40%cTS:0.75P. 10 turns after leaving combat the shield will consume its mana and soul cost again to fully regenerate if needed. If that cost can not be matched, it unsustains. The shield strength will increase with your Spellpower. Note: There are two playstyles for using this talent. One is to keep Hiemal Shield up to maximize retaliation damage and effects. The other is to activate Hiemal Shield only when one is in danger of dying, in order to maximize the protection it gives. |
Desolate Waste | ||
Game Version | 1.7.4 | |
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Category Type | Spell | |
Category | Glacial Waste | |
Requirements | Lvl (4,5,6,7,8) Mag (20,22,24,26,28) | |
Use Mode | Passive | |
Cost | - | |
Range | - | |
Cooldown | - | |
Travel Speed | - | |
Use Speed | - | |
Description | Every time your shield loses 25% of its original value a circle of desolate waste will spawn under you, lasting 6 turns, and dealing [10]40cTSpD cold damage per turn to foes within radius 3–6cTS.
If a creature is hit by your Hiemal Shield's retribution bolt while on the waste, the shield feeds of the wasteland to regenerate 2–5%cTS of its original value. No more than 100 / 2–5cTS desolate wastes can trigger per shield activation. The damage will increase with your Spellpower. |
Crumbling Earth | ||
Game Version | 1.7.4 | |
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Category Type | Spell | |
Category | Glacial Waste | |
Requirements | Lvl (8,9,10,11,12) Mag (28,30,32,34,36) | |
Use Mode | Passive | |
Cost | - | |
Range | - | |
Cooldown | - | |
Travel Speed | - | |
Use Speed | - | |
Description | Your Desolate Wastes are now rapidly crumbling.
Any foe moving through them is likely to get cut, taking [30]120cTSpD cold damage and bleeding over 4 turns (stacking) while reducing its movement speed by 15%. The damage will increase with your Spellpower. |
Bleak Guard | ||
Game Version | 1.7.4 | |
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Category Type | Spell | |
Category | Glacial Waste | |
Requirements | Lvl (12,13,14,15,16) Mag (36,38,40,42,44) | |
Use Mode | Passive | |
Cost | - | |
Range | - | |
Cooldown | - | |
Travel Speed | - | |
Use Speed | - | |
Description | Your Hiemal Shield is stronger, taking 10–25%cTL:50% less damage from all attacks.
When under 1 life this effect is multiplied by a factor of 1.33. |