Difference between revisions of "High thaumaturgist (talent)"
From Tales of Maj'Eyal
(link the rest of the talents) |
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|category_type=[[Prodigies]] | |category_type=[[Prodigies]] | ||
|category=[[Prodigies#Magic|Magic]] | |category=[[Prodigies#Magic|Magic]] | ||
− | |game_version=1.7. | + | |game_version=1.7.6 |
|require=Unlocked the High Thaumaturgist Evolution<br />Willpower 25<br />Magic 50 | |require=Unlocked the High Thaumaturgist Evolution<br />Willpower 25<br />Magic 50 | ||
|use_mode=Passive | |use_mode=Passive | ||
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Thaumaturgists have unlocked a deeper understanding of their spells, allowing them to combine the elements into new ways and to empower them. | Thaumaturgists have unlocked a deeper understanding of their spells, allowing them to combine the elements into new ways and to empower them. | ||
− | The spells Flame, Manathrust, Lightning, Pulverizing Auger and Ice Shards are permanently turned into 3-wide beams spells. | + | The spells {{t|Flame}}, {{t|Manathrust}}, {{t|Lightning}}, {{t|Pulverizing Auger}} and {{t|Ice Shards}} are permanently turned into 3-wide beams spells. |
In addition they have access to the unique [[Thaumaturgy (category)|Thaumaturgy]] class tree: | In addition they have access to the unique [[Thaumaturgy (category)|Thaumaturgy]] class tree: | ||
− | *Orb of Thaumaturgy: a temporary orb that duplicates any beam spells that you cast | + | *{{t|Orb of Thaumaturgy}}: a temporary orb that duplicates any beam spells that you cast |
− | *Multicaster: When casting a beam spell adds a chance to also cast an other archmage spell | + | *{{t|Multicaster}}: When casting a beam spell adds a chance to also cast an other archmage spell |
− | *Slipstream: Allows movement when casting beams | + | *{{t|Slipstream}}: Allows movement when casting beams |
− | *Elemental Array Burst: a powerful, multi-elemental beam spell that can inflict all elemental ailments and can not be resisted | + | *{{t|Elemental Array Burst}}: a powerful, multi-elemental beam spell that can inflict all elemental ailments and can not be resisted |
{{color|red|The fine spellcasting required for wide beams and all thaumaturgy spells can only happen while wearing cloth. Anything heavier will hinder the casting too much.}} | {{color|red|The fine spellcasting required for wide beams and all thaumaturgy spells can only happen while wearing cloth. Anything heavier will hinder the casting too much.}} | ||
}} | }} |
Latest revision as of 22:13, 20 June 2025
High Thaumaturgist | ||
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Game Version | 1.7.6 | |
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Category Type | Prodigies | |
Category | Magic | |
Requirements | Unlocked the High Thaumaturgist Evolution Willpower 25 Magic 50 | |
Use Mode | Passive | |
Cost | - | |
Range | - | |
Cooldown | - | |
Travel Speed | - | |
Use Speed | - | |
Description | Thaumaturgists have unlocked a deeper understanding of their spells, allowing them to combine the elements into new ways and to empower them.
The spells Flame, Manathrust, Lightning, Pulverizing Auger and Ice Shards are permanently turned into 3-wide beams spells. In addition they have access to the unique Thaumaturgy class tree:
The fine spellcasting required for wide beams and all thaumaturgy spells can only happen while wearing cloth. Anything heavier will hinder the casting too much. |