Difference between revisions of "Flare (talent)"

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{{Ability_box
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{{Ability box
|image=Flare.png
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|game_version=1.5.2
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|image=Flare_2017.png
 
|name=Flare
 
|name=Flare
|category_type=[[Technique (category type)|Technique]]
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|category_type={{ct|Technique}}
|category=[[Archery prowess (category)|Archery prowess]]
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|category={{c|Marksmanship}}
|require=Level: (0, 1, 2, 3, 4)
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|require={{TalentReq/TechsDexReq3}}
(12, 14, 16, 18, 20) Dex
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|cost=4 Stamina
|cost=15 Stamina
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|cooldown=7
|cooldown=15
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|range=Archery Range
|desc=You fire a burning shot, doing (50-120)% fire damage to the target and lighting up the area around the target in a radius of (1-3).  
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|travel_speed=Instantaneous
At level 3, it also has a chance to blind for 3 turns.}}
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|use_speed=Archery Speed
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|desc=
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Fire a shot at the target tile that blinds enemies for {{cTS|2|4}} turns, marks them for 2 turns, and illuminates the area within radius 2 for {{cTS|4|7}} turns. Enemies within the illuminated area lose {{ctstd|Dex|10|60}} defense and stealth power and cannot benefit from concealment.
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The status chance increases with your Accuracy, and the defense reduction with your Dexterity.
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}}

Latest revision as of 03:26, 10 April 2017

Flare
Flare 2017.png
Game Version 1.5.2
Category Type Technique
Category Marksmanship
Requirements Lvl (8,9,10,11,12) Dex (28,30,32,34,36)
Use Mode Activated
Cost 4 Stamina
Range Archery Range
Cooldown 7
Travel Speed Instantaneous
Use Speed Archery Speed
Description Fire a shot at the target tile that blinds enemies for 2–4cTS turns, marks them for 2 turns, and illuminates the area within radius 2 for 4–7cTS turns. Enemies within the illuminated area lose [10]60cTStD:Dex defense and stealth power and cannot benefit from concealment.

The status chance increases with your Accuracy, and the defense reduction with your Dexterity.